RoboDunk Review (Steam)
For this RoboDunk Review, we DUNK FROM SPACE in the 1st basketball roguelite! Smash and blast in the replayable single-player and coop campaign: buy robots, upgrade their stats, and unlock tons of new skills. Choose your path among different opponents, traps, and rewards… Up to 4 players versus where every match is different!
RoboDunk Review Pros:
- Decent graphics.
- 353.62MB download size.
- Steam achievements.
- Full controller support.
- Graphics settings – graphics preset, screen mode, display, and v-sync.
- Can rebind controls for each player and the keyboard layout.
- Basketball roguelike gameplay.
- Local four-player support.
- The How To Play section is a practice game and you can turn the AI opponents on and off.
- Basic controls – pass, charge jump, shield/ram, weapon, and ally oop.
- Ally pop is where your AI partner will jump into the scoring zone and passing to them will cause a dunk of timed right.
- Three ways to play – endless, campaign, and versus.
- Four save slots.
- Sixteen different robots to unlock and buy for your team.
- Each robot has unique stats and is a particular class like speedy or stronger etc.
- The factory is where you buy and upgrade robots.
- Mode tree where you buy them and they show up as random choices in temporary match mods.
- Eight colors for your team and it also changes the buildings in your hub.
- Three difficulties – Easy, normal, and hard.
- When you play a match in the campaign you have a choice of three matches which each have a random duo of two unlocked mods.
- Full Co-op or solo campaign play.
- Before a campaign game you pick X amount of unlocked mods for this match only amd you pick which robot gets which mod.
- End of match breakdown showing how much cash you make.
- Jumping is charged and the more charged it is the more you score and it’s on a 1 to 4 scale.
- Permanent mods can be applied to your robots after campaign matches and stay with them until they get destroyed.
- Unlock story segments as you play and visiting the library in the hub lets you reread them whenever.
- After anyone scores a shield goes up to protect you and your hoop for a short time.
- Unlock characters by meeting them in matches.
- Stadiums change from size to hazards on screen and so much more.
- Randomized match types and events.
- A fully charged dunk looks incredible.
- Its always 2v2
- Versus mode is one match against Ai or friends and you can set – danger, rule, rounds, round length, modes per round, and if it’s CPU vs. CPU.
- Neat online and local leaderboard layout where you walk around the leaderboards.
- Endless mode has four saves and everything from match types to your team gets randomised.
- Percentage of how many secrets you have found.
- Fast loading times.
- Accessible in its simple controls.
- It has a Lego-looking aesthetic to it all.
- The games are short.
- Once it all clicks it does have it’s moments of pure arcade fun.
- Plays a lot better in multiplayer settings.
- Bot CPU players have 1 to 9 levels of difficulty and in matches, you can set a different difficulty for each bot.
- Fourteen stadiums to unlock.
- Online play is in the game.
- You can unlock robots, teams, areas, gods, truths, and the game.
- Smashing the backboard never gets old.
- In endless mode, you get two random players each game and at the end of a game, you get permanent mods for players.
- You can save endless runs.
- Endless run allows you to still unlock some of the unlockables.
RoboDunk Review Cons:
- Has a steep learning curve.
- When in the campaign you can accidentally press cancel and quit out instantly.
- Learning and timing how and when to ram or block dunks is really hard.
- The AI gets very cheap.
- At times the hazards in a level take the ball away from you and the enemy.
- Cannot dunk after the buzzer.
- Aside from weapons, there isn’t much variety of bots.
- Balancing is a bit all over the place, especially with long-standing bots with loads of mods.
- Playing online requires first a mouse click (the controller doesn’t highlight it) and then a new piece of software (parasec) installed to get it going.
- Shows season and tournament modes on the versus menu but it’s coming soon.
- Cannot customize your robots outside of color.
- No camera choices.
- Can get very busy and it’s hard to see what’s going on, especially with hazards going off so often.
Related Post: BIT.TRIP RERUNNER Review (Steam)
RoboDunk:
Developer: Jollypunch Games
Publisher: Jollypunch Games
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