RoboDunk Review (Steam)

For this RoboDunk Review, we DUNK FROM SPACE in the 1st basketball roguelite! Smash and blast in the replayable single-player and coop campaign: buy robots, upgrade their stats, and unlock tons of new skills. Choose your path among different opponents, traps, and rewards… Up to 4 players versus where every match is different!

RoboDunk Review Pros:

  • Decent graphics.
  • 353.62MB download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – graphics preset, screen mode, display, and v-sync.
  • Can rebind controls for each player and the keyboard layout.
  • Basketball roguelike gameplay.
  • Local four-player support.
  • The How To Play section is a practice game and you can turn the AI opponents on and off.
  • Basic controls – pass, charge jump, shield/ram, weapon, and ally oop.
  • Ally pop is where your AI partner will jump into the scoring zone and passing to them will cause a dunk of timed right.
  • Three ways to play – endless, campaign, and versus.
  • Four save slots.
  • Sixteen different robots to unlock and buy for your team.
  • Each robot has unique stats and is a particular class like speedy or stronger etc.
  • The factory is where you buy and upgrade robots.
  • Mode tree where you buy them and they show up as random choices in temporary match mods.
  • Eight colors for your team and it also changes the buildings in your hub.
  • Three difficulties – Easy, normal, and hard.
  • When you play a match in the campaign you have a choice of three matches which each have a random duo of two unlocked mods.
  • Full Co-op or solo campaign play.
  • Before a campaign game you pick X amount of unlocked mods for this match only amd you pick which robot gets which mod.
  • End of match breakdown showing how much cash you make.
  • Jumping is charged and the more charged it is the more you score and it’s on a 1 to 4 scale.
  • Permanent mods can be applied to your robots after campaign matches and stay with them until they get destroyed.
  • Unlock story segments as you play and visiting the library in the hub lets you reread them whenever.
  • After anyone scores a shield goes up to protect you and your hoop for a short time.
  • Unlock characters by meeting them in matches.
  • Stadiums change from size to hazards on screen and so much more.
  • Randomized match types and events.
  • A fully charged dunk looks incredible.
  • Its always 2v2
  • Versus mode is one match against Ai or friends and you can set – danger, rule, rounds, round length, modes per round, and if it’s CPU vs. CPU.
  • Neat online and local leaderboard layout where you walk around the leaderboards.
  • Endless mode has four saves and everything from match types to your team gets randomised.
  • Percentage of how many secrets you have found.
  • Fast loading times.
  • Accessible in its simple controls.
  • It has a Lego-looking aesthetic to it all.
  • The games are short.
  • Once it all clicks it does have it’s moments of pure arcade fun.
  • Plays a lot better in multiplayer settings.
  • Bot CPU players have 1 to 9 levels of difficulty and in matches, you can set a different difficulty for each bot.
  • Fourteen stadiums to unlock.
  • Online play is in the game.
  • You can unlock robots, teams, areas, gods, truths, and the game.
  • Smashing the backboard never gets old.
  • In endless mode, you get two random players each game and at the end of a game, you get permanent mods for players.
  • You can save endless runs.
  • Endless run allows you to still unlock some of the unlockables.

RoboDunk Review Cons:

  • Has a steep learning curve.
  • When in the campaign you can accidentally press cancel and quit out instantly.
  • Learning and timing how and when to ram or block dunks is really hard.
  • The AI gets very cheap.
  • At times the hazards in a level take the ball away from you and the enemy.
  • Cannot dunk after the buzzer.
  • Aside from weapons, there isn’t much variety of bots.
  • Balancing is a bit all over the place, especially with long-standing bots with loads of mods.
  • Playing online requires first a mouse click (the controller doesn’t highlight it) and then a new piece of software (parasec) installed to get it going.
  • Shows season and tournament modes on the versus menu but it’s coming soon.
  • Cannot customize your robots outside of color.
  • No camera choices.
  • Can get very busy and it’s hard to see what’s going on, especially with hazards going off so often.

Related Post: BIT.TRIP RERUNNER Review (Steam)

RoboDunk:

Official website.

Developer: Jollypunch Games

Publisher: Jollypunch Games

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.