RuneScape: Dragonwilds Early Access Preview – A First Look at Survival in Ashenfall

RuneScape: Dragonwilds early access preview – Set in the forgotten continent of Ashenfall, this co-op survival crafting game thrusts players into a world where dragons rule the skies. Gather resources, build shelters, master RuneScape-inspired magic, and uncover ancient secrets as you prepare to challenge the Dragon Queen. Here’s what you need to know before jumping into early access.

RuneScape: Dragonwilds Preview: Pros

  • Awesome graphics.
  • 19.28GB download size.
  • Offline mode support.
  • Controller support.
  • EPIC account services are the system to allow online play with this title, so an Epic Games Account is needed.
  • Video settings – Auto detect for either performance or quality, frame rate limit, resolution, upsampling mode, display mode, sharpness, v-sync, and brightness.
  • Accessibility options – language and font size.
  • Character creator – name, body type, skin tone, face, eyes and brows, eye color, hairstyle, facial hair, hair color, and eyebrow color.
  • Three ways to play at the moment – solo, friends only, and online with the community. A fourth coming soon option is dedicated servers.
  • You begin by having the option to create your own world, setting the type (online/solo), world name, and adding a password if you want.
  • Friendly fire is a game creation option.
  • Action survival gameplay.
  • Optional tutorial missions, but you do have a library of all tutorials and messages.
  • Beautiful animated art scene cutscenes with voice work, giving it a storybook-like feel.
  • A full 3D game world, and you have 360-degree camera control.
  • Button prompts show up on interactive elements and people you can talk with.
  • A compass at the top will show objectives and points of interest.
  • Multiple choice encounters.
  • All enemies or objects you attack will show a health bar.
  • Old school rock and sticks gameplay, scavenge from the world, punch trees for wood, collect stones, etc, to learn recipes.
  • Simple, easy-to-use build menu.
  • Full inventory management system.
  • The game world is beautiful, and its charm and atmosphere remind me of Fable 3’s world.
  • Hover over text on everything Interactive.
  • Play how you want, and that is highly encouraged.
  • The Hotbar allows you to add items and weapons, and tools to it for quick selection.
  • The stamina system is in play for running, jumping, swimming, and fighting.
  • You level up stats and mechanics by doing them over and over, like foraging for supplies will increase your level.
  • Food and drink meters are in the game, and they go down as you walk and run around.
  • There is a full day and night cycle.
  • Craft clothing and sets of clothing for buffs and bonuses.
  • Gear and weapons can degrade over time from use, but you can use resources to repair them.
  • The world is fascinating, very magical, like with it coming to life night and day, to the animals, to the magic of the runes, to huge dragons flying overhead.
  • Crafting and taking food and drink have cool cool-down and building timers.
  • Building is straightforward, as you can snap pieces together, you get a green outline of the piece to show where it can go, and red when it cannot go there.
  • Combat is a bit hack-and-slash, but you can get a shield and learn patterns using countering as an offensive move.
  • Everything in the world has a weight attached to it, and you have a weight limit; otherwise, you become slower and sluggish.
  • A lot of characters to meet, who, half the time, give good advice and can help you.
  • The map uncovers as you explore and fills in points of interest, and you can add your own markers.
  • There are main story objectives and many, many optional side quests.
  • Levelling up tools will add new buffs or upgrades to them.
  • I like that things can only happen at night or only during the day, as it gives both more purpose and meaning.
  • Find and read lore books.
  • When hitting a tree or smashing rocks, you can just hold the button down.
  • I do really like how, when you learn a new skill,l a pop-up video comes up showing it in action with instructions underneath. I thought it would be a distraction, but no.
  • Learn and equip spells for both attacks, but also to help farm resources and materials from the world.
  • It is a very deep game and a huge timesink.

RuneScape: Dragonwilds Preview: Cons

  • No Steam achievements as of yet.
  • You have to get an Epic Games account in order to play online or with friends.
  • When playing with a controller, do you still need a keyboard for name entries?
  • I couldn’t always access all the menus and options when using the controller.
  • Performance issues are common, no matter what I change, the game will hitch a lot and get slowdown in built-up areas.
  • Despite the font size option, all pop-ups in-game are really small, and it makes them almost unreadable when playing on a big TV.
  • The little cursor you have on screen at all times is what has to be facing something to interact with it, and when on the controller, that makes it a pain, as you have to basically be hunched over all the time.
  • Feedback on the menus and navigation is not great.
  • No matter what, I could not get the crafting to work with the controller; I had it where I could either not click the crafting button or had to go in and back out of the crafting menus several times until it recognised my inputs.
  • No clear way of saving or knowing when you last saved.
  • Enemies respawn way too often, and for me, it felt personal as they always spawned behind me!
  • Combat is clunky and slow; even with a few spells and upgrades, it’s just not that engaging.

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Runescape Dragonwilds:

Official website

Developer: Jagex Ltd

Publisher: Jagex Ltd

Store Link:

Steam Store

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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