Rust Console Edition Review (PlayStation 4)
The only aim in our Rust Console Edition Review is to survive – Overcome struggles such as hunger, thirst, and cold. Build a fire. Build a shelter. Kill animals. Protect yourself from other players. Do we succeed?
Rust Console Edition Review Pros:
- Nice graphics.
- 7.59GB download size.
- Platinum trophy.
- Works on Playstation 5.
- Survival adventure gameplay.
- Game settings-Auto equip, auto-reload, voice chat, quick chat, and stream privacy (hides server details of the stream).
- Graphics-depth of field, sharpening, and vignette.
- Camera settings-field of view slider, motion blur, and brightness slider.
- Server choices-PlayStation 4, favorited, history, or official games.
- Can easily save a server.
- Tutorial tips consistently pop up as you play.
- Very fast to connect to servers.
- Day and night cycle.
- You make your own adventure and play how you want.
- Has a tense scary atmosphere to it all as you never know who is a friend or who is out to get you and your loot.
- Randomly respawn.
- Map-can ping a location that shows in the chat log to other players.
- Gathering resources like wood and stone can be done faster by hitting the markers on them.
- Rust uses food, drink, and health meters.
- Build anywhere you want.
- Getting killed puts you in a down but not out state where you can just flat out die or be helped back up.
- Action bar to add items to enable hot-swapping.
- You can lock building doors.
- Can knock on doors and welcome your neighbors or kill them, whatever.
- Compass at the top of the screen.
- Living breathing world.
- Vending machines can be found and used.
- Stats breakdown on items.
- Full crafting including being able to do so from the menu.
- You get a lot of recipes straight off the bat.
Rust Console Edition Review Cons:
- Doesn’t have full PlayStation 5 enhancements yet.
- Daunting to boot up a new game and just stare at server browsers.
- You just spawn and have to fend for yourself.
- Combat is messy especially as it never looks like you hit or get hit properly and the hitbox is all over the place.
- Long night times.
- Not new player-friendly in any way.
- Servers are full of people already establishing homes and territory.
- Very hard to get started with the basics.
- With no knowledge of the game and the mechanics, it’s a very cold empty space.
- Very slow-paced.
Rust Console Edition:
Developer: Double Eleven
Publisher: Double Eleven
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- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 6/106/10
- Length - 7/107/10
- Fun Factor - 6/106/10
Rust, a game that is still to this day dominates the Steam charts and has many many popular RP servers. Enter the console version and we have a mixed bag of excitement and disappointment. Let’s get it out of the way first and foremost, Rust performs and looks good on the console despite not having native PlayStation 5 support yet, the devs have done a good job of getting all the controls onto the limited controller, wouldn’t say they nail it but it’s a good stab at it. My disappointment with Rust is probably my thing but it’s the whole social part of the game. You start with nothing and this repeats itself after Dearg so the goal is to get a base built QuickTime and store goods. The problem is that other gamers can be assholes and you will always spawn within meters of an established base or specced out players. It’s something that will always dog these games and it’s still a big problem here, I came away really not liking Rust unless I can go in as a group from the jump it’s a hard torturous ordeal that is demoralizing and not fun. Right, I can make a server just for me and then I can’t see all the game is so that’s a no, I can just keep server hopping until I find a good one but that day may never come. It all culminates into a statement that IS rust isn’t bad but the player base is brutal. If you don’t get good and lucky within hours of play then you may never get to do anything fun. That’s the most ghouling part, once you do get a base and set spawn point Rust shines and shines bright with its many many features from locking doors to security alarms, raiding, wars and so much more. It’s just the barrier to entry is so high and how much time you have to play will dictate if you can ever get a ball in the game. I am not a Rust fan following this version, I’m glad it exists but it is too hardcore for the time and tolerance that I have, and it’s a shame. Rust or bust.