Shardpunk: Verminfall Review (Steam)
For this Shardpunk: Verminfall Review, Where The war is lost, the Capital lies in ruins, and you’re on the run! Shardpunk: Verminfall mixes turn-based tactical strategy with RPG, survival, and resource management as you gather your team, scavenge for resources, fight enemy hordes, and seek shelter to live another day.
Shardpunk: Verminfall Review Pros:
- Pixel art graphics.
- 2.17GB Download size.
- Steam achievements.
- Steam Deck compatible.
- Own in game achievements.
- Controller support.
- Display settings – resolution, fullscreen and lock mouse to screen.
- Controller settings – set icons to PlayStation 4 or Xbox buttons.
- Can rebind controls for mouse and keyboard.
- Ten characters with four available initially.
- Every run you create a party of 3 characters and an automatons.
- Three difficulties – Easy, normal and hard.
- Tutorial levels – enabled/disabled.
- Cool pixel art cutscenes.
- Decent soundtrack.
- Codex fills in as you play.
- A tile-based game world where every tile is a move or location.
- Green and blue tiles are Interactive points for loot.
- The inventory shows at the top of the screen.
- Hi tech weapons overheat so venting allows them to cool down, when hot the chance of a misfire is higher.
- Turn-based combat and movement.
- The cover is a big deal with partial, full, low, and high cover variants.
- Shot/damage/crit percentage chances show before you perform the action.
- If the percentage chance shows in yellow then you are flanking and get a slight advantage.
- Influenced and borrows from the X Com Series of games.
- Enemy fast movement button.
- AP (action points) determine what you can and cannot do in a turn.
- The codex has all the info on enemies, locations, mechanics, and more. Presented with cool video pop-ups.
- Stress is a huge deal and you accrue it as you play, when maxed you start having it affect your stats and traits. Stress is in need of constant management.
- The game can be played a lot with just the mouse but the keyboard houses shortcuts.
- Swap items/weapons with other characters by standing by them.
- Character turn order is always up to you.
- Play how you want.
- The goal of the game is to survive and escape, not kill everyone.
- Can see how far a character can move and how far they can run (go further).
- Earn medals from feats and achievements to buy new characters, skills, and upgrades permanently.
- Combat tactics are earned after you discovered them, you get the name but no description on how to unlock it.
- Supply crates have upgrade parts you use out of the mission to upgrade weapons. Only Automatons can open them.
- Upgrade stations are for your Automaton.
- Speech bubbles serve as dialogue and instructions in the game.
- Fusion cores are powerful and deal massive damage, revive characters, and speed up bunker openings.
- If your Automaton dies then it’s game over.
- The exit requires X amount of party members, a fusion core opens the door quickly or you do it manually which takes longer but you get to keep the fusion core.
- Every surviving character gets exp and levels up after a mission.
- Team skill point rewards unlock team-wide upgrades.
- The shelter is where you go in between missions, you have an overall amount of AP and use it to craft, rest, eat, and deal with inventory management.
- Save and exit options to go back to the menu or shut the game down.
- Survival aspects as you need to have enough supplies for everyone.
- World map level select.
- The goal is to get to the end of the chapter.
- Distribute any grenades and stimpaks you have before setting out on a new mission.
Shardpunk: Verminfall Review Cons:
- Had the tutorial big out a few times and not show the next objective or let me move but a full reboot fixed it most of the time.
- Slow starter.
- Can be hard to see cover and enemies.
- Controls get very clunky and are not as straightforward.
- The overwatch feels weird for some reason.
- A lot of the time the interactive points are empty.
Related Post: DROP System Breach Review (Steam)
Shardpunk: Verminfall:
Developer: Clockwork Pile
Publisher: RETROVIBE
Store Links –






