Ship Graveyard Simulator 2 Review (PlayStation 5)

Ship Graveyard Simulator 2 Review, Dust off your torch and hammer – it’s time to get back to work, you have a new job to do. Visit the new beach coast with the world’s largest ship graveyard, dismantle huge ship parts, and collect tons of precious steel. Roll up your sleeves, it’s time to get back to the business.

Ship Graveyard Simulator 2 Review Pros:

  • Decent graphics.
  • 6.57GB download size.
  • Platinum trophy.
  • Gameplay settings – input hunts, interaction hints, autosaves, vibration, player movement, night, units system, Hud visibility, and adaptive triggers.
  • Camera settings – Invert axis and sensitivity slider.
  • Ship-breaking gameplay.
  • Opening tutorial level breaking a simple ship then as needed you get tutorial pop ups.
  • The game is basically a puzzle game of sorts, you need to work out the best parts of the ship to break first using the correct tools.
  • Wide array of tools from hammers and saws to cranes and explosives.
  • Radical dial for hot swapping between tools.
  • You have a truck to put all the scrap in and can drive it to the recycling center.
  • The computer in your office houses tasks, ships to buy, and where you cash in specific orders.
  • There is a little town as it were with a guy selling blueprints for upgrades, a guy that carries out the upgrades, a guy to sell the smaller bits of scrap to, and the recycling center.
  • Having icons on means you can see where to hit the structures to break them, they are color coded which indicates which tool to use.
  • Physics plays a part so if you take out the support beam the top floor and any above it will fall.
  • Chucking scrap into your truck is simple, just hold throw, and aim near the truck and it locks on and always lands in the truck.
  • Day and night cycle although you can have it set to day only.
  • Play as you want, you can break a ship as much or as little as you like.
  • Ships vary in size and complexity and you buy the ship initially and there is a free one always available.
  • You need to learn to keep cash and supplies handy as they are needed for upgrades.
  • The truck has radio, third and first-person views, and is a vital machine.
  • When hitting the weak points a bar will come up to show progress.
  • It has this satisfying break item prompt after you have unhooked and broken all joins, the pieces just drop.
  • It’s a very meditative game, enough to keep you engaged, and is a great checklist gaming experience.
  • There is a deal of satisfaction to it all.
  • Turning off prompts and hits makes it a completely different animal, it requires a lot more thought.

Ship Graveyard Simulator 2 Review Cons:

  • There is no way to check for pieces of scrap on the floor, there is always unpickable stuff on the floor and it can be hard to distinguish what is what.
  • The radial dial is very sluggish and not quick.
  • You cannot remap the controls.
  • The day and night cycle is short.
  • It takes a while to get going with Decent tools and at times you will play the same ship over and over.
  • No customisation or personalization to anything from your character to the truck or your office.
  • The selling of items individually could really do with a sell-all button instead of the slider.
  • Using the menus is not always simple as the highlighted text approach can get lost in translation.
  • Due to the nature of the game, the gameplay is very repetitive.
  • The music is not great.
  • Long tedious trophy list.

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Ship Graveyard Simulator 2:

Official website.

Developer: Games Incubator

Publisher: PlayWay

Store Links – 

PlayStation

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10
7/10

Summary

Ship Graveyard Simulator 2 offers a visually appealing experience with decent graphics and a manageable download size of 6.57GB. The game includes a variety of gameplay settings such as input hints, interaction hints, autosaves, vibration, player movement, night mode, unit system, HUD visibility, and adaptive triggers. Camera settings allow for axis inversion and sensitivity adjustments, enhancing the overall user experience. The core gameplay revolves around ship-breaking, starting with an opening tutorial level that guides players through breaking a simple ship, with additional tutorial pop-ups as needed.

The game essentially functions as a puzzle, requiring players to determine the best parts of the ship to dismantle first using the appropriate tools. A wide array of tools is available, ranging from hammers and saws to cranes and explosives, with a radial dial for quick tool swapping. Players can load scrap into a truck and drive it to the recycling center. The computer in the player’s office manages tasks, ships purchases, and orders cash-ins. The game features a small town with various NPCs who sell blueprints, perform upgrades, and buy smaller scrap pieces, alongside a recycling center.

Icons indicate where to hit structures to break them, with color coding to show which tool to use. Physics play a significant role, as removing support beams causes upper floors to collapse. Throwing scrap into the truck is straightforward, with an auto-lock feature ensuring it lands correctly. The game includes a day and night cycle, which can be set to day only, and allows players to break ships as much or as little as they like. However, there is no way to check for pieces of scrap on the floor, and distinguishing between pickable and unpickable items can be challenging.

Despite its strengths, the game has some drawbacks. The radial dial for tool swapping is sluggish, and controls cannot be remapped. The day and night cycle is short, and it takes time to acquire decent tools, often requiring players to break the same ship repeatedly. There is no customization for the character, truck, or office. Selling items individually is cumbersome, and a sell-all button would be beneficial. Menu navigation can be confusing due to the highlighted text approach. The gameplay can become repetitive, and the music is not particularly engaging. The trophy list is long and tedious.

Ships vary in size and complexity, with one free ship always available. Players need to manage cash and supplies for upgrades. The truck, equipped with a radio and both third and first-person views, is essential for gameplay. Weak points on structures show progress bars when hit, and breaking items is satisfying as pieces drop once all joins are broken. The game is meditative and engaging, offering a great checklist gaming experience with a sense of satisfaction. Turning off prompts and hints adds a layer of complexity, requiring more thought and strategy.

In summary, Ship Graveyard Simulator 2 provides a visually appealing and engaging puzzle-like experience with a variety of tools and settings. While it has some drawbacks such as sluggish controls, lack of customization, and repetitive gameplay, it offers a satisfying and meditative experience for players who enjoy methodical and strategic gameplay.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!