Skeletal Avenger Review (Xbox Series S)
Skeletal Avenger Review Pros :
- Decent graphics.
- 584.8MB Download size.
- 1000 Gamerscore.
- Graphics-graphics preset (auto-detect/low/medium/high), render scale, UI scale, particle detail, FXAA anti-aliasing, dynamic shadows, camera shake, blood, and bloom filter.
- Can rebind controls for the controller.
- Four save slots.
- Action RPG gameplay.
- Roguelike.
- Opening tutorial section.
- Coins-drop from enemies and you keep them after death to buy permanent upgrades.
- Bloodstones are needed to unlock a Nemesis but you lose these with death.
- Upgrades stay forever.
- Minimap that fills in as you play.
- Easy to learn controls.
- Skull-you can throw your skull to attack and hit levers/buttons and summon it back.
- Breakable objects.
- Find perks and buffs as you play and these stay active for your run.
- Clear a level and all obstacles and traps are disarmed.
- Goal-go through the level by level and clear everything out and take on the Nemesis (boss).
- Really easy to get into.
- Dodge/charge move allows you to pass through enemies, projectiles, and thin walls.
- Inventory-pick up and equip loot for neck, hat, weapon, boots, and armor.
- Monsterpedia-fills in as you discover enemies.
- Stats screen.
- World map level select.
- Enemy levels show on their ever-present health bars.
- Hub- here you can buy loot from the vendor, level select, monsterpedia, etc.
- Local co-op play.
- Auto-aim – on/off.
- Save and exit.
- The World map and everything within it are randomized every new life.
Skeletal Avenger Review Cons:
- Not as loot-heavy as you would expect.
- A small pool of enemies.
- Slow-paced.
- Unrewarding boss fights.
- Can’t compare loot when using the vendor.
- No actual customisation.
- Very stingy with the health drops.
- Repetitive loop.
- The map is not the easiest to read.
Related Post: Dandy Ace Review (Xbox Series S)
Skeletal Avenger:
Developer: 10tons
Publisher: 10tons
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