Snowsquall Grip Review (Steam)

Snowsquall Grip Review, Snowsquall Grip is a short horror/thriller game with PSX/Retro aesthetics where the player gets lost amid a sudden snowstorm. Will you summon the courage to confront the unknown and find your way out, or succumb to the icy depths of this frozen nightmare, forever lost in its chilling embrace?

Snowsquall Grip Review Pros:

  • Beautiful PlayStation 1-era graphics.
  • 730.64MB Download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – retro effects strength, windowed mode, brightness slider, and reduced fullscreen effects.
  • VHS filter style menu system and screen filter.
  • Can Invert axis and sensitivity slider.
  • Cool PC CD ROM disc spinning on the main menu.
  • First-person view in a 3D game world.
  • Adventure gameplay.
  • Horror elements.
  • Tutorial pop-ups.
  • In-game cutscenes.
  • Handy button prompts.
  • Can pick up and drop items and weapons.
  • Find files and clipboards that give background and story.
  • Very atmospheric from the music to the game world.
  • It’s a game all about the exploration and experience of the game World.
  • The game offers exploration, puzzles, platforming, and more.
  • It’s an experience that stays with you afterward.
  • You leave footprints in the snow.

Snowsquall Grip Review Cons:

  • You cannot remap the controls.
  • No field of view slider.
  • Minimal graphics settings.
  • The movement is so tight and responsive that it’s actually detrimental, platforming sections highlight this fact, you have snappy movement even in the air.

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Snowsquall Grip:

Official website.

Developer: VidyGames

Publisher: VidyGames

Store Links –

Steam

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10
7.2/10

Summary

Snowsquall Grip offers a nostalgic dive into the PlayStation 1 era with its beautiful retro graphics and a manageable download size of 730.64MB. The game supports Steam achievements and full controller functionality, enhancing the overall user experience. Players can adjust various graphics settings, including retro effects strength, windowed mode, brightness, and reduced fullscreen effects. The VHS filter style menu system and screen filter add a unique touch, while the cool PC CD ROM disc spinning on the main menu is a delightful nod to the past. The game is played from a first-person perspective in a 3D world, focusing on adventure gameplay.

However, there are some limitations. The controls cannot be remapped, and there is no field of view slider, which might be a drawback for some players. The graphics settings are minimal, and the movement, while tight and responsive, can be too snappy, especially during platforming sections, making it somewhat detrimental to the gameplay experience. Despite these issues, the game includes horror elements, tutorial pop-ups, in-game cutscenes, and handy button prompts, which help guide the player.

“Snowsquall Grip” allows players to pick up and drop items and weapons, and find files and clipboards that provide background and story, adding depth to the game. The atmospheric music and game world create an immersive experience, emphasizing exploration and the overall experience of the game world. The game offers a mix of exploration, puzzles, platforming, and more, leaving a lasting impression on players. Additionally, the detail of leaving footprints in the snow adds to the immersive experience.

In summary, Snowsquall Grip is a game that excels in creating a nostalgic and atmospheric experience with its retro graphics and immersive world. While it has some drawbacks, such as limited control customization and overly responsive movement, the game’s strengths in exploration, storytelling, and overall experience make it a memorable adventure for players.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!