Solasta Crown Of The Magister Review (Steam)-Updated
It’s time for our Solasta Crown Of The Magister Review to roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield in this upcoming Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Solasta Crown Of The Magister Pros:
- Awesome detailed graphics.
- 17.67GB Download size.
- Steam achievements.
- RPG gameplay.
- Graphics-Resolution, fullscreen, v-sync, refresh rate, anti aliasing, quality preset (low/medium/high/very high/ultra and custom).
- Saving-set how many auto and quicksaves can be used in the game.
- Five difficulties-Story, Explorer, authentic, Scavenger, and cataclysm.
- Custom difficulty with options and sliders.
- Dice-set visibility of rolls and select which dice sets (color) are used for each action type.
- Dungeon Maker (Beta) – you can create and share dungeon creations complete with search and filter parameters.
- Character creator-set ancestry- Hill or snow dwarf/half-elf/human/high or sylvan elf/Marsh or island halfling, male/female, set your class- cleric/fighter/paladin/ranger/rogue/wizard, set your background-academic/acolyte/aristocrat/law keeper/lowlife/philosopher/sellsword/spy. Then you choose additional personality traits (they change dependant on previous choices), set your core stats by virtually rolling dice, and can reroll. Pick your proficiencies then it’s the look of your character and name.
- Uses the Dungeons and Dragons 5e ruleset.
- Can set your pronouns as either she/he or they.
- Six pre-built characters for each class.
- Tutorials will pop often and in the character creator, a tooltip will help explain.
- Story-pick a campaign, the difficulty then your party of adventurers.
- Every game is different.
- Beautiful hand-drawn storyboards.
- In-game cutscenes.
- Amazing voicework.
- Full 3D camera control complete with zoom in and zoom out.
- Can turn tutorial tips off.
- Really atmospheric thanks to strong music and sound effects.
- Alt key will show all interactions on the screen.
- Full player and inventory management system using a simple drag and drop control scheme.
- Save when you want.
- The excellent opening set of tutorial scenarios are done via Flashback stories you play for each character.
- Light plays a huge part and relies on you illuminating areas so you can actually see.
- Can speed up conversations.
- Stealth-go into the cautious mode to walk slower, see enemies and traps easier along with enemy alertness meters above their heads.
- The long rest-all you need is the whole party, food for each and a safe place to heal health, regen spells, and recharge any abilities.
- Play how you want.
- Beautiful locations.
- The Ui is so streamlined that it’s easy to use.
- Optional side quests.
- Uses the same terminology as Dungeons and Dragons.
- Turn-based combat.
- Running action log complete with damage numbers etc.
Solasta Crown Of The Magister Cons:
- So much to take in, even more so if you are unfamiliar with the genre.
- Character models look robotic and kinda off-putting in the character creator.
- The character creator is lacking in a lot of areas for choice.
- Slow loading times.
- Only one campaign but new ones are coming.
- No controller support.
- Slow pace to it all.
- Dead eyes and mouth movement seem out of sync in cutscenes.
- Controls take some getting used to.
- Text is very small and no settings are available.
- Changing any settings will shut the menu down.
- Alt-tabbing messes up the screen size.
- Constant camera control is fiddly.
- With so much to do, you can easily miss something or struggle to find what you want.
Related Post: Review: Divinity: Original Sin – Enhanced Edition (PS4)
Solasta Crown Of The Magister:
Developer: Tactical Adventures
Publisher: Tactical Adventures
- Graphics - 9/109/10
- Sound - 9/109/10
- Accessibility - 9/109/10
- Length - 9/109/10
- Fun Factor - 9/109/10
For years, decades even developers have tried and tried to transfer the feeling, the atmosphere of the tabletop phenomenon Dungeons and Dragons. Some have made great strides whilst some floundered under the stress of expectation. Enter Larian Studios who created the instant classic Divinity and they gave us hope, Divinity was as close to Dungeons and Dragons without being Dungeons and Dragons that we ever got. Divinity 2 built on it but again it never had the actual rules, lore, or anything to tie it more to Dungeons and Dragons. We then get Solasta Crown Of The Magister by Tactical Adventures. My fucking God! It doesn’t have the name in the title but it nails Dungeons and Dragons so we’ll it’s become an instant hit with fans and even turned a few tabletop players into gamers. Solasta Crown Of The Magister uses the Dungeons and Dragons 5e ruleset for everything from character creation to combat and traversal. It won’t teach you the rules of D&D but it will inspire your next adventure. I couldn’t get enough of how well they nailed the atmosphere the lore the story it all just came together like a natural 20 roll. I don’t want to spoil the story or any stand-out moments as there are too many but also is paramount to the experience. To be honest, it’s a solid RPG anyway forget the D&D part, it’s just a well-made game that started on Kickstarter the early access on Steam but Just kept getting better to the point where it will be used as a template for future Dungeons and Dragons games going forward. Bravo is all I can say.