Source Of Madness Preview (Steam Early Access)
Our Source of Madness preview shows off this side-scrolling dark action rogue-lite set in a twisted Lovecraftian-inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey.
Source Of Madness Preview Pros:
- Beautiful graphics.
- 2.02GB download size.
- Steam achievements.
- Controller support.
- Graphics – resolution, quality slider, camera shake slider, UI scale slider, and full screen.
- Can rebind controls for both keyboard and the controller buttons.
- 3 save slots.
- Really good voicework.
- Powerful soundtrack.
- Can skip cutscenes.
- Dark gritty style with Lovecraftian style enemies and Gothic architecture.
- Button prompts are shown on the screen.
- Adventure RPG gameplay.
- Has a whiff of Darkest Dungeon about it.
- The camera will pan in and out with dramatic effect.
- The main hub is where you can spend blood points on the skill tree, talk with NPCs, and select levels.
- Every run you get a choice of random cultists to play as each has unique stats and abilities equipped.
- Anything unlocked on the skill tree is permanent.
- A lot of ranged-based combat.
- Fantastic enemy explosions upon death.
- Eerie whisperings will play.
- Dark game making it hard to see what is what and who is going to kill you.
- Uses Dark Souls for a lot of inspiration like the combat style and how locations pop up and the general flow of the game.
- Book of the Dead in the hub will show previous cultists you were and shows the date they died.
- Monsters can and are huge, you can even cut off limbs to mess them up.
- Blood points carry over from run to run.
- Gets quite addictive.
- Even though locations are set in stone, the layout of them is randomized every run.
- Coins drop from enemies and can be used in shops. You can buy and sell equipment.
Source Of Madness Preview Cons:
- Doesn’t explain a lot of the mechanics.
- The first hour is a lot of trial and error, the hub is a lot of walking around.
- Very dark in-game and has no brightness slider.
- Never sure if you are making progress.
- Takes a long time to build up your skills/upgrades.
- You won’t know what or how good abilities are for a long time.
- The camera feels sporadic at times and makes simple traversal a pain in the eyes.
- The atmosphere can be broken pretty quickly when the monsters start flailing around and ragdolling to a comical effect.
Related Post: New World Review In Progress (Steam)
Source Of Madness:
Developer: Carry Castle
Publisher: Thunderful Games
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