Space Crew Review (PlayStation 4)

Space Crew Review (PlayStation 4)

The sequel to the Steam chart-topping WW2 management simulator, Bomber Crew! Space Crew is the brand new strategic simulation game, boldly taking you where no one has gone before!

Pros:

  • Decent graphics.
  • 1.34GB download size.
  • Platinum trophy.
  • Two new games–standard and new game without tutorials.
  • Six save slots.
  • 3 difficulties-casual, challenging, and panic stations.
  • Tagging mode-automatic, semi-automatic, and classic (manual).
  • Slow time setting-off, classic or unlimited.
  • Man management gameplay.
  • Star Trek themed in all but name.
  • Game-command a crew of people to take on tasks, fire guns, fly and repair or whatever pops up in your space adventure.
  • Can adjust settings in-game.
  • Brief opening tutorial mission.
  • Large UI button.
  • Invert axis and sensitivity sliders.
  • Full camera control and you can move around the ship or out of the ship.
  • How to play section for reference.
  • End of level breakdown on performance and team exp earned and credits.
  • Humor throughout.
  • As you give orders to crewmates time will slow down.
  • Quick crew selection list.
  • Play how you want in terms of how to approach each mission.
  • Mission details will show rewards and mission risk.
  • Power consumption is a juggling act as you need a lot of power to do hyper jumps but doing so will make shields and guns inactive.
  • Power-you can manually adjust how much or how little power to use for-shields, engines, weapons, and gravity.
  • Slow and fast forward time buttons.
  • Hyper jump allows faster travel, using it will take most or all your power but it will return it to how it was once out of hyperjump.
  • Once you put the crew into roles they will autoplay allowing you to watch and make changes.
  • Humor throughout.
  • Uses its own muffled language.
  • Your crew will talk and give out status updates.
  • Athena-main base where you can choose missions and manage your crew. Landing there is easy and just a case of tagging it.
  • Crew-you can customize them individually for body, skin, hairstyle, hair color, facial hair, facial hair color, eyes, eye color, and name.
  • Loot-gear can be rewarded and applied to any or all of the crew, each piece of gear will have stats or buffs attached to them.
  • Loadouts-presets and custom with real-time stat numbers to show changes.
  • Four types of equipment on the ship-space suits, fire extinguishers, phaser rifles, and medkits.
  • Ship disasters can happen like fires and engine failures. Generally, anyone can deal with them but engineers do it faster.
  • Combat-space combat where you use the ship’s guns but aliens can also come aboard and you have to use phase rifles.
  • Can Revive and heal crew members.
  • Piloting mode- patrol, waypoint, attack and defend.
  • The view will change to highlight any call to action.
  • The game helps with the heavy lifting quite a bit such as putting things away once done, the tagging system, the way the Ai will auto do jobs and commands.
  • Research points–earned from missions and used to buy ship upgrades.
  • Good soundtrack.
  • Easter eggs and references to many classic Sci-fi franchises.
  • Spacecraft hangar-customize and upgrade your ship parts for armor, systems, weapons, engines, escape pods, equipment and livery. You can also rename your ship.
  • Livery-in-depth editor with options aplenty like base paint, design, 7 livery slots with a catalog of designs, main text, and extra text.
  • Mission tracker top right to help with guidance.

Space Crew Review (PlayStation 4)

Cons:

  • A lot to take in.
  • Controls take a lot of getting used to as it’s a lot of holds this and press that simultaneously.
  • Slow-paced.
  • Costs credits to just equip items.
  • The crew gear menu is very busy and hard to read and understand.
  • Takes a while to get used to all the mechanics and icons.
  • The tagging system is very sensitive and it’s easy to tag the wrong thing.
  • Managing the camera is a pain.
  • Difficulty spikes.
  • Has a thing where if left unattended the camera will start panning around and has no way of turning that feature off.
  • Never sure it saved.
  • Can’t do anything when in hyperjump.
  • On boot up continue the game isn’t the first option.

Space Crew Review (PlayStation 4)

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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