Splatoon 3 Side Order DLC Review (Nintendo Switch OLED)
Splatoon 3 Side Order DLC Review, As Agent 8, you wake up to discover Inkopolis Square has been drained of colour and its residents have gone missing. Alongside a drone who claims to be Off the Hook member Pearl, ascend the floors of the Spire of Order and strengthen your abilities as you climb the tower in a single-player experience that’s designed to be replayed over and over!
Splatoon 3 Side Order DLC Review Pros:
- Gorgeous graphics.
- 10.8GB download size.
- Import Splatoon 2 save (optional) to get Golden Sheldon tickets, early access to a game mode and settings, and online rankings.
- A character creator for you and your little sidekick.
- Roguelike shooter gameplay.
- Opening tutorial section.
- Full gyroscope controls (optional).
- 3rd person shooter gameplay.
- In-game cutscenes.
- Exceptional soundtrack.
- Familiar controls.
- Splatsville is your hub town where you can freely roam the streets, enter and use the shops, do deals, read and write messages with others and do some online play.
- Controls can be inverted with sensitivity sliders. The handheld and big screen have seperate menus.
- Amiibo support.
- Color the floor with your ink color, transform into a squid travel faster in the ink, and replenish your ammo.
- You can use the ink to climb walls, jump over obstacles, and go through fences.
- The train station takes you to either Inkopolis Square or Inkopolis Plaza.
- Single-player game mode.
- You create a character from a list of hairstyles, eye color, eyebrows, etc.
- Color the floor with your ink color, transform into a squid travel faster in the ink, and replenish your ammo.
- You can use the ink to climb walls, jump over obstacles, and go through fences.
- The opening part is setting up the story and scenario.
- Fast loading times.
- You play a character called Agent 8.
- Basic tutorial pop-ups that are more of a refresher.
- In-game cutscenes and character interactions.
- Uses its own Squid language.
- The color has been taken from Inkopolis.
- Color chips can be earned after each floor is clear and give new buffs, abilities, etc, and are color-coded and you equip them in each color slot.
- Damage numbers show as you shoot.
- You are working your way up a tower and start at the bottom every time with a boss fight at the top.
- Every floor has a set objective.
- You get three lives per floor.
- Enemies take damage in your ink.
- Your drone partner can carry you if you fall far and whilst being held you can shoot.
- Combo counter as you take people out.
- Breakable objects in the game world.
- Uses a cool CCTV-like camera cut at the end of a level and has hi-tech-looking ui and screens.
- A floor consists of a practice dummy and a cage to take you over to the main floor, when in the cage you can’t shoot but you can drop out whenever you want and fly in on your drone.
- Blowing up portals within a level causes a huge ink explosion and portals spawn enemies.
- Auto saves between floors.
- The floors do incorporate multiplayer modes but in a solo setting so things like holding down an area and splatting everyone or shooting an antenna to move it etc.
- Earn Membux from each floor after completing the objective.
- Satisfying gameplay loop.
- Bite-sized floor challenges.
- You still get your bombs and special moves.
- Works as a good way to help you with online.
- Later floors will let you pick the objective and each has a difficulty assigned.
- All new enemy types are called the Jelletons.
- Very basic puzzle elements to floors as if you plan and work out what stuff you can make clearing a floor easier or/and faster.
- The combo counter builds which can have bombs and rewards drop.
- The end of the level shows the time taken.
- Membux can be used to continue the floor if you lose all your lives otherwise you start the floor again from scratch.
- Photo mode.
- PRLZ is the main currency and is used to lower the difficulty of the spires.
- The game turns into a roguelike after the opening spire run.
- At the end of every run, you turn your collected color chips and Membux into PRLZ.
- Spend PRLZ on your character – max lives, damage reduction, max armor, and broken armor jump. And your drone (who is Pearl) drone action slots, drone gauge Turf charge, and drone ink mine.
- Over time you unlock new entries to spend your PRLZ on and can be real game changers.
- Keys can be found and these are used at the lockers to get new rewards like diary entries, banners, new weapons to use, etc.
- Palettes will have a weapon, most common tone (chip) secondary common tone, and abilities and bomb types. They are loadouts.
- The Foyer is a huge practice area and you have access before any new run.
- Floors are randomized in terms of objectives and difficulties for each objective.
- Towers will have rewards at certain levels and you see them on the map after finishing a floor.
- You are collecting and encountering items to fill in – the color chop collection, the Jelleton field guide, and the Dev diary.
- Many rewards can be used outside of the DLC and used online.
- Some cool level layouts and designs.
- Hitting floor five gets you a bonus of PRLZ but then has the next run giving you 500 Membux to start with and floor 5 has a shop.
- Your best run gets shown on the map every run.
- Gets very addictive.
- Bonus floors can appear for a bigger one-off reward.
- You can spend PRLZ on the starting floor position.
- End of run breakdown showing what killed you and all the chips you collected and then how many PRLZ you get after they are converted.
Splatoon 3 Side Order DLC Review Cons:
- You get very little info in terms of owning the DLC and where it is.
- Such a slow starter with a lot of stop-start cutscenes and character interactions.
- In tight spaces, you go first person and it all goes a bit weird along with not always being able to see your ink level.
- The story is not front and center.
- Having a level timer feels a bit redundant.
- It’s slow going between floors and not that snappy.
- Cannot skip the cutscenes.
- The game can definitely get overwhelming and that can be frustrating for new players.
- You don’t get all the information like you can drop early from your drown by pressing shoot at a certain angle.
- Some levels are a pain as they stack the game against you but in a cheap way like shoving a load of enemies in a small space.
- Hard to know what objective you are playing, just the difficulty and reward are clear with the objective just being an icon.
- The game doesn’t have a huge pool of modes to play.
Related Post: Splatoon 3 Review (Nintendo Switch OLED)
Splatoon 3 Side Order DLC.
Developer: Nintendo
Publisher: Nintendo
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