Spooky Spirit Shooting Gallery Review (Nintendo Switch OLED)
For our Spooky Spirit Shooting Gallery Review, where we play a portable version of a popular shooting gallery game found in festivals all over Japan! Earn tokens by carefully aiming for and shooting goodies off the shelves with either cork or silver bullets! Defeating the spirits that are hiding among the goodies will bring you to the haunted house! Shoot non-stop to defeat the haunted house’s inhabitants! This game guarantees a fun experience for both single players and groups!
Spooky Spirit Shooting Gallery Review Pros:
- Cartoon graphics.
- 1GB Download size.
- An opening tutorial pop-up showing the controls and then pop-ups on new game modes.
- Cursor speed slider setting.
- Three game modes – Carnival mode, party mode, and Spirit stairway challenge.
- Light gun gameplay.
- Carnival mode is where you shoot tokens and prizes.
- Supports up to 3 players locally each with a Joycon.
- Solo play has Joycon or handheld modes of play.
- Three arcade machines to choose from each with three stations to shoot from and determines what prizes will spawn.
- Spirit gauge – fills up as you shoot the Spirits that appear, fill the gauge to go over into the haunted house.
- Find and shoot fake prizes for hidden items like charms and free bullets.
- Three bullet types.
- Rainbow plates give a time-limited free bullet bonus.
- Challenges are like the game’s own in-game achievements. Do particular challenges and get cash.
- Gold coins/cash is the currency in-game.
- The lottery is where you spin the wheel with the stick and a colored bead comes out with a coin reward amount.
- Mini-games can be unlocked from the shop. (five in total to unlock)
- Toy capsule machines – goodies and a Spirits one. Uses the coins you earned.
- You can spin 1 or 3 times each spin.
- Unlock the Stairway challenge mode by buying all the mini-games.
- The figure collection lets you see all goodies and spirits you got from the capsules.
- Inspect a full 3D model of an item and see its value and stats in-game.
- Change bullet types with a button press.
- The ghost house is a clear a room by room basis with a final boss fight.
- The gun is mounted so you only have to move up, down, and side to side.
- Tokens needed for bullets are just a case of holding down the button.
- Party mode has both a Vs and a Co-op mode.
- The party mode lets you pick the mini-games, the order of play, and how many rounds.
- Clear all missions to unlock the unlimited bullets option.
- Physics plays a huge part in knocking over the items.
- The level design seems so simple but it’s quite devilish with moving platforms and obstacles in the way.
- Different bullets not only take down certain items but they also cost more or less to fire at a time.
- Even in solo, it’s only one Joycon to play.
Spooky Spirit Shooting Gallery Review Cons:
- Takes a bit of getting used to.
- Very easy to lose sight of your Crosshair.
- The screen is really chaotic and everything begins to clash.
- Sensory overload with so many noises going off.
- No way to just accept all completed challenges in one go so it’s a lot of button pressing and pop-up watching.
- Cannot rebind controls.
- The lottery has a fifteen-minute timer between spins.
- Carnival mode goes on for so long.
- No online play or leaderboards.
- Cannot customize your gun or anything.
Related Post: Demon Skin Review (PlayStation 5)
Spooky Spirit Shooting Gallery:
Developer: Aksys Games
Publisher: Aksys Games
Store Links –
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8/10
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7/10
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8/10
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8/10
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8/10
Summary
A solid shooter, Here you don’t have the traditional aim and shooting mechanic and instead, keep the more carnival-based shooting with the gun mounted. Sounds like this could suck but in fact, it’s a better play experience. I really enjoy this game as there is so much to shoot at, I like how you have three ammo types and have to swap between them in order to take down bigger or heavier items. Not content with just shooting boxes of cereal and statues the game brings in ghosts! Shoot enough and you get to go into the haunted house and for me, that is the best part! In the house you go room by room clearing out all ghosts and then taking on a big bad at the end, What makes it so good is the layout of ghosts, the atmosphere, and generally how well it plays out. Back to the main game and it is good but man a run can go on for a long time and I land up quitting them (keeping my progress in mind) as my hand aches from having to press the small shoulder buttons to reload with credits. As you would expect the mini-games are also a much more digestible way to play the game and as soon as you add in a few players it really does get a ton of fun as that extra competitive edge makes shooting a lot more planned so you can maximize your score. Overall it’s a solid carnival-based shooter.