Steel Seed Review – A Cybernetic Harvest of Suspense
Steel Seed review – In a world ravaged by human greed and destruction, Steel Seed plants the seeds of hope within a gripping cybernetic adventure. Step into the shadows, navigate treacherous landscapes, and uncover the secrets of a future on the brink—all while evading relentless threats that lurk in the dark.
Steel Seed Review Pros
- Awesome graphics.
- 22.53GB download size.
- Platinum trophy.
- 3 save slots.
- Graphics settings – motion blur, bloom intensity, bloom method, lens flares, dirt mask, and vignette.
- Controller settings – Invert axis and sensitivity sliders for each character.
- Subtitles support and settings – language, size, and background opacity.
- Accessibility options – follow camera, command hints, camera shake intensity, Colourblind mode, Colourblind strength, and vibration intensity.
- Three game difficulties – story mode, standard, and hard.
- In-game cutscenes and character interactions.
- You can skip the cutscenes and fast forward through conversations.
- Third-person view.
- Action-adventure gameplay.
- Opening the tutorial section, then the ongoing pop-ups.
- Handy re-center button by clicking the right stick.
- A full 3D game world, and you have 360-degree camera control.
- The game has hack-and-slash combat, but it also has stealth, which allows you to play the game in your own way.
- Wall cover helps keep you in stealth and hidden.
- Combat allows you to dodge rolls, jump, and thankfully, lock onto enemies.
- Loot enemy bodies for glitch, which is the game’s currency.
- The game autosaves regularly.
- Dead bodies will highlight until you loot them.
- Button prompts can be shown on interactions.
- Koby is your flying android sidekick that can hack terminals, open doors, and shoot enemies for you.
- At times, the camera will be locked to a side on view, and when it happens, it makes sense, but also adds another layer of immersion.
- Save points can be used for save, heal, and fast travel. You also spend a glitch on new skills and upgrades to your battle suit.
- Each area within the game has a completion percentage, and you can go back to any area to explore more.
- A beautiful sci-fi world.
- You have access to three skill trees – stealth, utility, and combat.
- At any time, you can go into Koby vision, which means taking control of him and flying around, interacting with interfaces, etc.
- Puzzle elements throughout the game, along with other sequences like running from danger, and platforming.
- Enemies have an alert status above their heads that fills in as they see you.
- Find hidden data journal terminals.
- All suits and skills have a glitch cost, but to unlock them, you have to fulfill each one’s challenge, which can be seen. This is a cool way of doing unlocks.
- Find and forage glitch spots.
- Breakable boxes litter the game world, and sometimes they will have a glitch inside them.
- You can unlock the ability to hear, but there are also healing stations.
- I like how you can use the environment to stealth around, find collectibles, and use explosive elements like barrels.
- You can pause the game.
- Module stations can be found, and every three found extend your health bar.
- You can do air assassinations and grab them off the ledge.
- I do like how the assassinations work, and it’s very satisfying.
- When you get a few powerful skills under your belt, the game opens up a lot more and opens up way more opportunities.
Steel Seed Review Cons
- You cannot remap the controls.
- The performance of the game can be a bit up and down, and judder is the main complaint.
- Stealth can get quite annoying as it’s hard to move or manipulate enemies around.
- The game recognising buttons and interactions sometimes feels loose.
- As soon as you are spotted, it’s impossible to break out of aggr, which makes stealth even harder.
- Weird little hitches as you move around.
- A fair bit of invisible walls.
- It bothers me and I don’t know why, but the enemy never gets spooked or alerted by Koby when he is right behind them or he has a light on them.
- Even on high brightness, the levels are dark.
- I personally would prefer it if the save points saved and healed you automatically straight away instead of needless menu surfing.
- Enemies can fall in a way that you cannot loot them.
- Your play style can actually be detrimental to your game, as you won’t be able to get certain skills.
- Platforming is very frustrating when you start to need precision jumping and lining up.
- Signposting is not ideal, it’s just a marker, and it doesn’t help you in regards whether you need to go up or down half the time.
- It’s hard to tell which way an enemy is facing.
- Calling Koby is a slower process than it needs to be process and that extends to interacting with lore terminals, etc.
- Had weird instances of respawning in completely different parts of the level.
- There are a lot of grabbing platforms and jumping up walls.
- Glitches are grind-heavy as everything costs a lot.
Related Post: The First Berserker: Khazan Review
Steel Seed
Developer: Storm in a Teacup
Publisher: Storm in a Teacup
Store Link: