Super Toy Cars Offroad Review (Xbox Series S)

Our Super Toy Cars Offroad Review brings you the series that dares to go off the beaten track and into the mud, sand, snow, and more! We try to find our own way in this fast-paced arcade racing game where you control miniature offroad cars that speed through amazing tracks populated with supersized everyday objects.

Super Toy Cars Offroad Review Pros:

  • Nice graphics.
  • 7.5GB download size.
  • 1000 Gamerscore.
  • Racing gameplay.
  • Two modes – career and quick race.
  • Game settings – Autothrottle, steering help, and speedometer unit.
  • Five vehicle categories – quads, buggies, rally cars, SUVs, and trucks.
  • Vehicles can be customized visually and upgraded with new parts in the garage.
  • Fast loading times.
  • Thirty-eight cups to take part in each with a couple of events, unique rewards, and criteria on vehicle class/category.
  • Three music playlists – alternative, pop, and electronic. They can be individually disabled.
  • Help section for mechanics in play such as power-ups and drifting.
  • Four unlock categories – vehicles, paint jobs, characters, and costumes.
  • Quick race houses eight event types – race, clean race, death race, elimination, time trial, time attack, destruction, and drifting challenges.
  • Tight handling controls.
  • Easy to use power-up system, it highlights clearly who your target.
  • Variety of race types from drifting, to clean races, time attack, and destruction.
  • Manual reset to track button and it is quite fast.
  • Each car has its own stats.
  • Photo mode.
  • Cool opening race countdown.

Super Toy Cars Offroad Review Cons:

  • Drifting takes a lot of getting used to.
  • No race restart or a chance to re-do a race event.
  • Music is not that great.
  • Coming off the track onto mud etc is punishingly bad and a real speed killer.
  • You need to get used to what each power-up does.
  • The track is not always clear.
  • The Ui and in particular the highlighted nature of it makes navigation a pain in the ass.
  • Hitting walls knocks you back and slows you down and it’s over the top.
  • You need to manually reset to track after a crash because otherwise, you lose way too many positions.
  • Your car health is very weak even in the bigger stronger vehicles.
  • Only one control scheme.
  • Just the one driving view.

Related Post: The Waylanders Review (Steam)

Super Toy Cars Offroad:

Official website.

Developer: Eclipse Games 

Publisher: Eclipse Games 

Store Links – 


  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


I have played all of the Super Toy Cars franchise and it’s been a long rocky road of good and bad experiences. Going Offroad and overhauling so much I went in hoping for a new fresh take on it all. I can report back that it’s still a mixed bag. They have indeed improved the handling and introduced a sometimes cool sometimes can be an absolute dick drift system, the atmosphere is better and in general, all the cars/vehicles look cool. I like how they have gone for a crazy amount of cups and events that is almost a celebration of all things Super Toy Cars to date. I am still miffed however that they have left I. The over the top hit collision crap, just tapping a wall or obstacle can seriously destroy any race it was a bitch in the last game, and it’s an even bigger bitch here. As a casual racer, Super Toy Cars is a lot better and I would add it’s the best of the franchise but it still needs a bit more tinkering because a game that has off-road in the title, it sure does penalize you hard for going off-road! I played more of this than any other of the games so it does have something but I also rage quit a lot so it’s definitely a marmite situation. For me, Super Toy Cars Offroad is a good addition and the better offering of the series.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!