Surviving The Aftermath Preview (Steam Early Access)

Survive and thrive in a post-apocalyptic future — resources are scarce but opportunity calls. Build the ultimate disaster-proof colony, protect your colonists, and restore civilization to a devastated world.
Pros:
- Decent graphics.
- 3293mb download size.
- Steam achievements.
- Uses the Paradox launcher and optional Paradox login management.
- Graphics-fullscreen, resolution, v-sync, aspect ratio, rendering resolution scale, frame rate limit (30/60/90/unlimited), graphics preset, anti-aliasing, level of detail, shadow/foliage/fog quality, water reflections, and view distance.
- Invert camera control.
- Autosave-on/off and frequency of saves.
- Twitch Integration setting.
- Tutorial messages-on/off.
- You set your game up first by choosing options in each category to determine the game’s difficulties-environment, catastrophes, resources, ideology, gatekeeper, specialists, and visuals.
- Environment- cities demolished but nature fine, the world is desolate and unforgiving and the planet is a barren wasteland.
- Catastrophes-worst has passed time to rebuild, it’s still dangerous and it feels like the apocalypse never ended.
- Resources-well prepared, everyone, scrounged something and people left with barely anything.
- Ideology-Hardy survivalist, colony builder, and wasteland explorer.
- Gatekeeper-challenging but worth the risk, tough but fair and suffering or success.
- Specialists-pick your starting group. Each has unique stats and skills.
- Visuals-create your own flag, colony name, and colony motto.
- Full controller support.
- Photo mode-Fov slider, time of day, vignette, bloom, tilt shift, and hide Ui.
- Fog of war-map uncovers as you move around and explore.
- RTS strategy control system to it all.
- Build new structures by placing them with thanks to a grid system. You initially place the outline and then must gather and use the required materials.
- Play how you want.
- Game speed buttons.
- Full camera control.
- Survivors-recruit them over time, you can send a signal when you are ready.
- Save when you want.
- Set work areas so people will automatically gather/hunt in those areas.
- Everything you click on will give a pop up with information.
- Natural disasters can happen at any time.
- Solid Town building.
- Bandits and wild animals will roam the map or protect areas.
- The reputation system is in play where it will have players remembering your choices and acting off them.
- Has a handy quick launch bar for building and research.
- Beautiful wastelands!

Cons:
- So much to take in.
- Performance issues in places such as slowdown.
- Feels like your always one step behind.
- Tutorial pop-ups are few and far between and it could do with helping with the general controls.
- Slow-paced.
- The controller is fine but you can tell it’s not as good as a mouse and keyboard.
- A lot of micro-managing needs to be done.
- Needs more automation tools for it all.
- Can’t just upgrade buildings and instead have you demolish and rebuild.
- Menus don’t line up properly by being clever and giving shortcuts.
- Pathfinding can be a bit weak in places.

