Tap Wizard 2 Review (Xbox Series S)

Tap Wizard 2 Review, On a magic quest to secure the Chronosphere, the Wizard is ambushed by the Dark Forces. Hope is lost as the Wizard takes their last breath…until the Chronosphere hums and rewinds time itself! Armed with knowledge of the assault and increased Power, the Wizard steels themselves for the next Wave! Tap Wizard 2 Idle Magic Quest will take you on a journey full of magical action and wonder. Wield magical skills and fight the dark forces to secure the Chronosphere. This is one of those Warrior Magician Games that will allow you to have the fun and excitement of a Fantasy Idle RPG game with thrilling challenges.

Tap Wizard 2 Review Pros:

  • Decent graphics.
  • 1GB download size.
  • 1000 Gamerscore.
  • Opening Prologue section.
  • Wave-based auto battler gameplay.
  • It’s very much like Vampire Saviours and the like where you can move but the attacking is automatic.
  • A treasure chest with resources and currency will appear.
  • Bosses and mini-boss encounters can happen.
  • You can see enemy health bars.
  • Earn exp from kills and level up to unlock new ability slots, and gain access to new skills and reward tiers.
  • You can freely assign spells you use to attack with the drag-and-drop inventory system.
  • Everything has a tooltip hover text.
  • Collect resources and unlock and learn new spells and buffs like more health or do more damage etc.
  • Bright colorful locations.
  • When you die you get a random buff or reward and then instantly start again by rewinding time.
  • Many many elements come into play over time like augments, new items, spells, etc.
  • The game settings let you tweak volumes, UI scale, what shows on the screen, and the Hud size of your inventory.
  • Find and activate runes from your inventory to add timed buffs.
  • Your character automatically walks around but you can have some say in it with the right stick.
  • Fantastic-looking enemies.
  • The gameplay is fun but it’s everything outside of playing it that is painful.
  • A code fills in with items, spells, and enemies you find and encounter.
  • It’s a game where once you have a fair amount unlocked it really shows what it can do but it’s a long slog.
  • A lot of replayability with many many levels of unlocks and rewards to find and use.
  • Ten characters to unlock with each play differently with unique items.
  • The market lets you spend your currency on items and gear.
  • Totems are where you Store enemy souls and then they can appear to help you when playing.
  • Find and reveal text that needs deciphering for some story lore but also get timed buff rewards.
  • I like the game but it has so many frustrating elements.
  • It has added a lot more RPG and replayability to the genre.

Tap Wizard 2 Review Cons:

  • The game just starts with a load of confusing menus and gameplay with no tutorial signs or anything.
  • The music doesn’t suit the game’s atmosphere or style.
  • Cursor based menu structure and it’s not great to use, it’s slow and makes even the simplest task a pain in the ass.
  • It’s a really bad game at showing you how to play and what to do, it’s not accessible in any way.
  • Everything needs clicking and menu navigation to activate or unlock and it just slows up the whole experience.
  • It feels like a game designed for a mouse but the controller implementation never got there.
  • There are no shortcut buttons like hit B to shut down the current menu.
  • You really cannot do a thorough job of interacting with the menus during play because it’s so chaotic and messy.
  • It shows PC-specific game options.
  • Doesn’t offer any accessibility options like Colourblind or auto equip items or auto unlock new elements.

Related Post: Indiana Jones and the Great Circle Review (Steam)

Tap Wizard 2:

Official website:

Developer: TopCog

Publisher: Ultimate Games

Store Links –

Xbox

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.