Teenage Mutant Ninja Turtles Splintered Fate Review (Steam)

Teenage Mutant Ninja Turtles Splintered Fate Review, When Splinter is kidnapped by Shredder, mysterious portals simultaneously appear across NYC. With April and Metalhead analyzing recovered artifacts for clues, the Turtles battle to recover their father from the clutches of the Foot Clan. However, as the gang gets ever ​closer to Splinter’s otherworldly location, an even greater threat lingers in the shadows… In Splintered Fate, brace yourself for fast-paced, roguelike action where no two runs are the same. With randomized power-ups, room layouts, and boss modifiers, the excitement never ends. Take control of all four Turtles, each wielding unique powers, and team up with friends for bodacious co-op gameplay. Explore iconic NYC locations, upgrade your Turtle powers, and prepare to face off against formidable enemies.

Teenage Mutant Ninja Turtles Splintered Fate Review Pros:

  • Decent cel-shaded graphics.
  • 2.67GB download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – resolution, fullscreen, default display, graphics device, screen space ambient occlusion, and screen space reflections.
  • Mono sound option.
  • You can remap the controls.
  • Three ways to play – coach co-op, single-player, and online play.
  • Two difficulties – Easy and normal. All that changes is how the enemy fights.
  • Four-player Co-op support.
  • The optional opening tutorial, explains the controls, and mechanics of the game along with story elements.
  • Excellent voice work.
  • You can see enemy health bars and damage numbers.
  • Character interactions auto-play.
  • Roguelike action gameplay.
  • Dragon coins can be found and earned, these stay with you even after death and you spend them on permanent upgrades.
  • Play as any turtle and each has a unique tool, and abilities or buffs.
  • As you do a run you earn exp and when you level up you pick one of three upgrade choices.
  • A game over you lose everything except dragon coins.
  • The game is played on a 3D isometric view.
  • Your home in the sewers is the hub where you spend coins and choose a turtle, use practice dummies, etc.
  • A reward is doled out after encounters.
  • Handy slow mob last kill in an encounter so you know when it’s over.
  • Breakable objects everywhere.
  • Very fast-paced combat.
  • The game has mini-boss encounters.
  • In Single Player, you can pause the game.
  • A lot of elements are in play like dark, light, etc and as you level up you get the ability to build it up and enemies can be weak to them.
  • Your character has a circle around them with an arrow to help you navigate the world.
  • Run details in the menu show what you are currently running with your character.
  • Find scrap in breakables and enemy drops.
  • A shop can appear on a run and you spend scrap on items and health.
  • The dragon coin upgrades are split into training, technique, and specialty.
  • Artifacts can be found and equipped before a new run.
  • Takes a lot of mechanics and ideas from Hades.
  • The game is very fluid.
  • A full running stats screen.
  • You unlock new items and mechanics as you play the game.
  • Massive end of Area big boss encounters.
  • A wide variety of enemy types and features well-known characters.
  • For online play, you can select to start a new run or carry on with your single-player run.
  • Offline local multiplayer has full 4-player support.
  • It feels like you are always unlocking something new.
  • Online has created a run and joined a run.
  • Dreamer upgrades is another set of upgrades and buffs using the Dreamer coins, this one focuses more on getting more scrap, better loot, and re-rolls.
  • What I do appreciate is future runs do have you feeling like you are doing better, boss fights may be repetitive but they do mix up attacks and you can see different forms and patterns.
  • Another way of getting currency is picking certain rewards as you get a bonus amount of currency added.
  • It’s really satisfying and looks so cool when you have elements attached to your weapon, as you see them as you attack.
  • The game moves at a much faster pace than the Nintendo Switch version.

Teenage Mutant Ninja Turtles Splintered Fate Review Cons:

  • Bare minimum graphics settings.
  • Probably a personal thing but I don’t like how often they say father all the time in relation to Splinter.
  • No way to just bring up the controls.
  • Doesn’t have the cinema mode option from the Nintendo Switch version that sets the FPS.
  • The difficulties are in a menu called mode select for some reason.
  • You have to agree to share information in order to play multiplayer.
  • The game isn’t super clear on whether you can use your offline run online and offline indefinitely or if you wipe over progress.
  • You cannot make private rooms.
  • The mouse cursor stays on the screen when using the controller.
  • No customisation options.
  • Does have repetition and how this makes you feel will depend on how you level up and scale your character.
  • Loading times are just not quick enough.
  • A lot of the scenery cannot be broken like barrels and some boxes.
  • The loading times are not as fast as you would like even on an SSD.

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Teenage Mutant Ninja Turtles Splintered Fate:

Official website.

Developer: Super Evil Megacorp

Publisher: Super Evil Megacorp

Store Links –

Steam

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10
7.4/10

Summary

Teenage Mutant Ninja Turtles: Splintered Fate offers a visually appealing experience with its decent cel-shaded graphics and a manageable 2.67GB download size. Players can choose from three modes: single-player, multiplayer, and online play, with two difficulty levels—Easy and Normal—that primarily affect enemy behavior. The game supports four-player co-op, making it a great choice for group play. An optional opening tutorial effectively explains the controls, mechanics, and story elements, complemented by excellent voice work. The game features visible enemy health bars and damage numbers, and character interactions auto-play, adding to the immersive experience.

The roguelike action gameplay is engaging, with dragon coins that can be found and earned, remaining with the player even after death for permanent upgrades. Players can choose any turtle, each with unique tools, abilities, or buffs. As players progress, they earn experience points and can select from three upgrade choices upon leveling up. However, a game over results in losing everything except dragon coins. The game is played from a 3D isometric view, with the home in the sewers serving as the hub for spending coins, choosing a turtle, and using practice dummies. Rewards are given after encounters, and the handy slow-motion effect on the last mob kill in an encounter signals its end. The fast-paced combat is complemented by breakable objects scattered throughout the game, mini-boss encounters, and the ability to pause the game in single-player mode.

The game incorporates various elements like dark and light, which players can build up as they level up, with enemies having specific weaknesses. A circle around the character with an arrow helps navigate the world, and run details in the menu show current character stats. Players can find scrap in breakables and enemy drops, and a shop may appear during a run to spend scrap on items and health. Dragon coin upgrades are divided into training, technique, and specialty, and artifacts can be found and equipped before a new run. The game borrows many mechanics and ideas from Hades, resulting in very fluid gameplay. A full running stats screen and the ability to unlock new items and mechanics as you play add depth to the experience. Massive end-of-area big boss encounters provide significant challenges.

However, the game has some drawbacks. Controls cannot be remapped, and the frequent use of the term “father” in relation to Splinter may be off-putting to some players. There is no way to bring up the controls easily, and the game lacks touchscreen support. The difficulties are listed under a menu called “mode select,” which can be confusing. Players must agree to share information to play multiplayer, and it is unclear whether offline progress can be used indefinitely in online play. Private rooms cannot be created, and there are no customization options. The game can feel repetitive, depending on how players level up and scale their characters. Loading times are not quick enough, and much of the scenery, like barrels and some boxes, cannot be broken. Despite these issues, the game features a wide variety of enemy types and well-known characters, with offline local multiplayer supporting full four-player gameplay. Online play allows for starting a new run or continuing a single-player run, with options to create or join a run.

In summary, Teenage Mutant Ninja Turtles: Splintered Fate is a visually appealing and engaging game with a variety of gameplay modes and excellent voice work. The roguelike action gameplay and unique character abilities provide depth, while the fast-paced combat and mini-boss encounters keep players on their toes. However, the game has some drawbacks, including control limitations, repetition, and unclear multiplayer progress. Despite these issues, the game offers a satisfying experience with continuous unlocks and a variety of enemy types, making it a worthwhile addition to any TMNT fan’s collection.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!