The King is Watching Review A Tough Roguelite Worth Mastering

Ever wanted absolute control over a kingdom down to the flick of your gaze? In our deep dive into The King is Watching, we enter a realm where laziness breeds in shadows and progress blossoms under your stare. This roguelite kingdom builder demands vigilance, punishes distraction, and rewards smart resource prioritisation with every glance. As you pivot between armies, crops, and cursed terrain, the crown never truly rests, and neither do your pixels. It’s power management by proxy, and it’s unexpectedly thrilling.

A sweeping in‑game view highlighting the detailed world and vibrant landscapes of The King is Watching.

The King is Watching Review Pros

  • Beautiful pixel art graphics. 
  • 373.56MB download size. 
  • Steam achievements. 
  • Screen options – x2 and x3. 
  • Audio sliders for music and sounds. 
  • Man and resource tower defence gameplay. 
  • Opening tutorial pop-ups as you play with an initial setup. 
  • Three game speed options, which can be changed instantly. 
  • Drag and drop interface and game play. 
  • Grid-based base layout, you drag buildings, etc., into squares on the grid. 
  • Anyhing time based, like crafting and respawning, training, etc., is real-time. 
  • You are looking to build a massive army and protect your king from waves of enemies. 
  • Collect, farm, and earn materials and resources to buy and craft buildings, troops, spells, etc
  • You have a bar at the top that moves at a speed, and each flag on it denotes an event, enemy wave, or boss fight. 
  • Traders can appear, and you spend your cash on new abilities, resources or upgrades. 
  • At the end of a wave, you can click through the rewards, making choices as you go. 
  • Prophecy cards have to be picked at set intervals, and they can be good or bad to you, with them showing what they are, but also whether they are inevitable or optional. Think of them as modifiers that you have some control over. Inevitable cards have to be played regardless. 
  • Choose your own adventure style encounters happen, and show odds and rewards before you choose. 
  • Combat is automatic, and all you can do is drop abilities or spells in an area. 
  • Hover over things to get tool tip pop-ups. 
  • You get all the information like damage output, troops morale, timers, resource amounts, etc. 
  • The game is run based, and you get a breakdown of weeks lasted and green eye coins earned for permanent unlocks. 
  • When not on a run, you have a central village where you buy new buildings for new options like upgrading structures permanently, the council to add new buffs via your choice of councillor, and the encyclopedia. 
  • When starting a new run, you choose your King, advisors, see and pick abilities available to you, location, and threat level. 
  • Set whether troops spawn in the field or in the barracks after being trained up. 
  • Play how you want, and it is highly encouraged. 
  • Seven kings to unlock, and each has a couple of powers that you unlock as you play as that king. 
  • It is a good-looking game, and I love the little animations of everyone. 
  • When I finally get a good run going, it is satisfying, but I may be getting that mixed up with my finally it’s over, and I actually won feeling. 
  • Troops’ health does show, and you can hover over them. It’s worth noting that health stays between rounds, but you can get spells to help heal. 
  • Different weather types can happen. 
  • Challenges are optional side quests to bear in mind, as they give bonus rewards for finishing them. 
  • Boss fights happen and have a cool boss intro splash screen. 

A dramatic boss introduction splash screen revealing a powerful enemy and his name in The King is Watching.

The King is Watching Review Cons

  • No controller support, and even if there was, the mouse is far superior. 
  • The tutorials are not good; they leave you alone for far too long, and you just have to guess what’s going on. 
  • The initial King is not good; he has slow training speeds for troops. 
  • Early game on a new run is tedious until you make huge gains in unlocks. 
  • It’s a game that just takes a long time to get going, but also takes so long to feel comfortable playing and knowing what’s going on. 
  • There is a bare minimum of graphic options. 
  • No accessibility options like Colourblind or text size. 
  • It is a frustrating game that feels rigged against you. 
  • You have to suffer through many losses to get cash to unlock the chance to try and get better. 
  • Buildings and features you unlock in the village are not explained and have no text hover. 
  • The balance is all off, and it’s the one constant threat to the player. 

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A typical upgrade choice menu showing new army abilities and boosts in The King is Watching.

The King is Watching

Official Website: 

Developer: Hypnohead

Publisher: tinyBuild

Store Link:

Steam

The King is Watching Review

Jim Smale

Graphics
80%
Sound
70%
Accessibility
70%
Length
80%
Fun Factor
70%

Summary

The King is Watching: The Thrills and Highlights of Gameplay: The King is Watching drops you into a roguelite kingdom builder where every action hangs on your attention. You juggle armies, crops, cursed land, crafting, training, and real-time timers while a bar at the top pushes waves, events, and boss fights your way. You drag and drop buildings onto a grid, gather resources, pick prophecy cards that can help or ruin you, and deal with choose-your-own-adventure encounters. Combat plays out automatically, but you can drop abilities and spells to turn the tide. Runs earn green eye coins for permanent unlocks, and between attempts, you upgrade your village, council, and structures. With seven kings to unlock, each with unique powers, and a constant push to play how you want, The King is Watching thrives on pressure, planning, and the thrill of finally getting a good run going.

The King is Watching Where It Falls Short Key Negatives:
The King is Watching can be frustrating thanks to poor tutorials, slow early game pacing, and a balance that often feels stacked against you. The initial king is weak, unlocks take a long time, and many features in the village are not explained. There are barely any graphic options, no accessibility settings, and the game demands many losses before you can even hope to improve. It takes a long time to feel comfortable, and the constant sense of being punished can wear you down.

The King is Watching Immersive Story and Narrative Elements:
The King is Watching leans more into systems than story, but the world is shaped through prophecy cards, encounters, advisors, and the personalities of the kings you unlock. Each run feels like a small tale of survival as you try to keep your kingdom alive against waves, weather changes, and unpredictable modifiers. The narrative comes from the chaos you manage and the choices you make.

The King is Watching: Visual and Performance Aspects:
The King is Watching shines with beautiful pixel art, charming animations, and a clean drag-and-drop interface. It runs smoothly with real-time timers and multiple speed options, though the lack of accessibility settings and minimal graphic choices hold it back. Still, the world looks great, the troops and buildings have character, and boss fights come with stylish intro splash screens.

The King is Watching. Overall Verdict: Is It Worth Playing?
The King is Watching is a good-looking and satisfying roguelite builder once you break through its rough early hours. It demands patience, attention, and a willingness to lose repeatedly before things click. When it finally comes together, building a huge army and surviving wave after wave feels rewarding, even if part of that joy comes from relief. It is a unique and demanding experience that rewards persistence.

74%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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