The Long Gate Review (Nintendo Switch)
In our The Long Gate Review we explore ancient caverns filled with mysterious puzzles and traverse relaxing oases of nature. Repair the three types of ancient circuits and unravel the mystery of what happened to their creators. The Long Gate is a challenging and elaborate puzzle game with puzzles based on real-world physics and circuits.
The Long Gate Review Pros:
- Decent graphics.
- 1.2GB download size.
- Invert axis and sensitivity sliders.
- Field of view slider.
- 3 difficulties – determines the amount and way you get hints.
- Can rebind controls for movement and crouch.
- Touchscreen support for menus.
- First-person view.
- Puzzle gameplay.
- The game plays out as you solving environmental puzzles in order to proceed.
- Fantastic locations.
- Has a vibe a lot like The Witness.
- Find clues or hints.
The Long Gate Cons:
- Graphics do look a bit smudgy on the handheld.
- You don’t get any tutorials.
- Movements feel a bit spongey.
- No way to get additional help.
- Progress is slow.
- Not always clear what to do.
- A lot of times you are doing the same task over and over.
Related Post: Spelunker HD Deluxe Review (PlayStation 4)
The Long Gate:
Store Links –
- Graphics - 7/107/10
- Sound - 8/108/10
- Accessibility - 6/106/10
- Length - 8/108/10
- Fun Factor - 8/108/10
The Long Gate is a first person puzzle game that gave me the same feels as The Witness. I believe there is a story in The Long Gate but it’s one where you interpret it yourself and come to your own conclusions rather than following a narrative. The puzzles at least early on, have you moving batteries around and shifting power between devices in order to progress. The Long Gate uses a very good soundtrack to help set the mood, the atmosphere is unmatched and fits the game rather well. The guidelines and hints re so basic it’s almost obtuse, progress is slow and stuttered as you manically try to bot only solve the problem but also learn what the game wants from you and what the game can do. I liked and disliked the game in equal measures, it’s like the puzzles were obtuse a lot of the time but that only made the satisfaction of completion greater, bit the grind to that point was draining and eating time like it was nothing. I came away from The Long Gate with the th my xed emotions but ultimately decided that it’s the puzzlers adventure game and if you think or play it differently it will frustrate you.