The Prisoning Fletchers Quest Steam Review: Hats, Humour, and High-Speed Action
The Prisoning: Fletcher’s Quest Steam Review: Technical Specs & HUD
- Install Size: 377.95MB
- Controller Support: Full Controller Support (Recommended)
- Achievements: 10 Steam Achievements
- Cloud Saves: Supported via Steam Cloud
- Developer: Elden Pixels
- Publisher: Acclaim, Inc.
- Official Website: eldenpixels.com
- Store Link: Steam Store

The Prisoning: Fletcher’s Quest Steam Review: Gameplay Review & Mechanics Breakdown
Specifically, The Prisoning: Fletcher’s Quest casts you as a burnt-out game developer trapped within his own subconscious. This 2D action platformer utilizes a Metroidvania game loop where the map uncovers as you explore. However, the game leans into its procedural nature, meaning interconnected rooms offer different layouts across playthroughs. You start the journey devoid of weapons and even clothing, forcing a slow crawl until you secure your first six-shooter.
- Combat & Health: Combat is run-and-gun-based. You can only fire one bullet at a time initially, which requires precision shooting. Your health is represented by your hat; taking one hit knocks it off, and the second hit results in a fast respawn in the current room.
- Navigation: Vending machines serve as dual-purpose hubs for fast travel points and health (hat) restoration. The map automatically populates with exits and points of interest.
- Progression: Expect tutorial signs integrated into the environment. Progress is gated by items and abilities like the double jump or dash, though some rooms can feel like dead-end puzzles.
The Prisoning: Fletcher’s Quest Steam Review: Performance & Technical Fidelity
Furthermore, the technical execution on PC is lightweight but stable. The pixel-art aesthetic is vibrant and runs at a consistent 60 FPS even on modest hardware. Therefore, most modern systems will handle the resolution and full-screen toggles without issue. While the 377MB download size is incredibly lean, it packs a punch with a chiptune-influenced soundtrack that drives the fast-paced gameplay.
- Stability: Excellent frame rate stability with no noticeable hitches.
- Visuals: Distinct 2D sprites and personality-filled animations. Specifically, the cutscenes are text-based, allowing for quick skipping, but it does lose some of its atmosphere.
- Collision: Note that you can shoot through walls, but enemies share this ability, adding a layer of tactical environmental awareness and a lot of cheap deaths.
Accessibility, Settings & Control Customisation
The Video settings are basic, offering Resolution and full-screen modes. For Audio, you have dedicated sliders for SFX, Music, and Master Volume. Specifically, the game includes an Assist Mode that can be toggled on or off to adjust the difficulty. However, there is no input remapping, and the mouse cursor remains visible on screen during gameplay, which is a nuisance when using Full Controller Support.

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The Prisoning: Fletcher’s Quest Steam Review
Summary
Thrills & Highlights:
The boss battles are the clear winners here. They feel hand-crafted and offer a proper challenge compared to the standard rooms. I loved the self-aware, fourth-wall-breaking humour; seeing the dev pop up in various forms while Fletcher runs around naked at the start is genuinely funny. The fast respawn system is a godsend, keeping the pace high even when you’re dying repeatedly. The chiptune soundtrack is a banger and fits the retro vibe perfectly.
Key Negatives
The procedural generation is a bit of a letdown. It makes the rooms feel interchangeable and bland, which is the opposite of what a good Metroidvania needs. The graphics options are the bare minimum, and the fact that you can’t remap controls in 2026 is frustrating. Also, having the mouse cursor sit on the screen while I’m using a controller is amateur hour. Sometimes it’s hard to tell what is a lethal enemy and what is just background scenery.
Overall Verdict
The Prisoning: Fletcher’s Quest is a short, punchy “micro-metroidvania” that works best as a passing distraction. It has loads of personality and some very tight platforming controls, but it doesn’t quite do enough to stand out in such a crowded genre. If you want a few hours of meta-humour and decent boss fights, it’s worth a look, but don’t expect a deep exploration experience.
Back of the Box Quotes:
“Short, sharp, and full of fourth-wall-breaking surprises.”

