To Hell With Hell Review (Steam)

To Hell With Hell Review

In our To Hell with Hell Review, we meet Natasias, a personal apocalypse that has arrived as she finds herself in hell in a battle against an army of darkness. In a classic Bullet Hell rogue-like crawler she’ll survive deadly traps and fight dozens and dozens of mad demonic enemies.

To Hell With Hell Review Pros:

  • Decent graphics.
  • 1.06GB download size.
  • Steam achievements.
  • Controller support.
  • Graphics settings – fullscreen, lock cursor, resolution, brightness, and v – sync.
  • 3 difficulties.
  • Comic book-style cutscenes.
  • Can skip cutscenes.
  • Tutorial level initially.
  • Twin-stick shooter gameplay.
  • Masks can be picked up and these change the class you are which in turn changes what abilities you have.
  • Weapons are everywhere and you can carry and swap between a few of them at a time.
  • Destructible elements within the world.
  • Earn rage from killing enemies and these power up your abilities.
  • Health and ammo drop from enemies.
  • Loot chests can be found.
  • Every run is randomized.
  • Dark atmosphere.
  • A lot of replay value.

To Hell With Hell Review Cons:

  • Have to unlock the two difficulties.
  • Cannot rebind controls.
  • Minimal graphic settings.
  • All the locations feel the same.
  • Not a lot of variety.
  • The shoot is solid when you have ammo in good guns, the base guns are slow and crap.
  • Doesn’t explain a lot about the game and you just go through endless loops of playing.
  • You can easily lose health just by being close to enemies.
  • Takes so long to get going.
  • The weapons are good but the real fun ones are so hard to find.

Related Post: Speed Brawl Review (Steam)

To Hell With Hell:

Official website.

Developer: Lazurite Games

Publisher: Deck13 Interactive

Store Links – 


  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 6/10
    Length - 6/10
  • 6/10
    Fun Factor - 6/10


To Hell With Hell is a twin-stick roguelike that goes for a hell-based run approach. In reality, it’s a very drab game as the locations all feel the same, the enemy-type pool is small and the weapons are fun but rare. I found myself just not enjoying it all, there was no solid loop to keep me going and instead, it felt like I would die in some lame way and respawn in a different room and go through it again. It just doesn’t feel like it has enough meat in there or uniqueness to justify any real dedication to it all. I tried and I tried but it just never got going and even if I finally found a good weapon, the ammo would be so sparse that it cannot really be used. I’m not sure why or what this game is going for because it’s almost a stripped-down roguelike and they forgot to put a load of content back in.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!