Two Falls (Nishu Takuatshina) Review (Steam)
Two Falls (Nishu Takuatshina) Review, Explore 17th-century Canadian wilderness through the eyes of Jeanne, a French woman who crossed the Atlantic to start anew, and Maikan, an Innu hunter trying to discover what’s disturbing the forest. Your choices will shape the traits of the protagonists in this narrative single-player experience.
Two Falls (Nishu Takuatshina) Review Pros:
- Decent graphics.
- 10.37GB download size.
- Steam achievements.
- Controller support.
- Graphics settings – display mode, monitor, resolution, quality, upscaling, motion blur, anti aliasing, fps limiter, and v-sync.
- Controller settings – remap buttons, Invert axis, sensitivity sliders, vibration, and camera smoothing.
- Accessibility options – subtitles background color, show hints, and show reticule.
- The game is split into episodes.
- Fast loading times.
- Beautiful in-game cutscenes and interactions.
- Fully voiced and well-acted.
- A full 3D game world with 360-degree camera control.
- First-person perspective.
- Adventure gameplay.
- Tutorial pop-ups as you play.
- Codex – fills in as you find lore, interact with characters etc and it is split into five categories – characters, locations, fauna, flora, and history.
- Multiple choice encounters and questions.
- Button prompts appear near interactions.
- Choices you make can have an effect on your character’s outlook on the world.
- Has a lot of religion and faith in the game to help tell a story.
- The game auto-saves regularly.
- You play as two very different characters each with their own story but also how the two stories connect.
- It’s a game that I like to call prime Sunday afternoon gaming, not too tense and just enough interaction to keepe engaged.
- Both characters play differently and it is well balanced in terms of jumping between the two characters.
- The areas you are in for each chapter are big enough to allow you to go off the beaten track and explore.
- Glorious-looking locations.
- Day and night cycles.
- A lot of the set pieces are impactful and memorable.
Two Falls (Nishu Takuatshina) Review Cons:
- The mouse cursor stays on the screen when using the controller.
- You cannot always skip cutscenes or click-through interactions.
- The game does contain a lot of religion and faith so this is a heads up if this isn’t your type of content.
- I’m not a fan of how many times the game takes away control from the player and then just dumps it back on me.
- It’s a slow-burn type of game with a lot of story to take in.
- At times the pacing is off and you get ripped from doing some investigation or exploring to then sitting there and talking.
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Two Falls (Nishu Takuatshina):
Developer: Unreliable Narrators
Publisher: Unreliable Narrators
Store Links –
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8/10
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7/10
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7/10
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8/10
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8/10
Summary
Two Falls (Nishu Takuatshina) offers a visually appealing experience with decent graphics and a manageable download size of 10.37GB. The game supports Steam achievements and controllers, providing a range of graphics settings such as display mode, resolution, quality, and more. Controller settings are customizable, allowing players to remap buttons, adjust sensitivity, and enable vibration. Accessibility options include customizable subtitles, hints, and reticule display.
The game is divided into episodes, featuring fast loading times and beautiful in-game cutscenes. The fully voiced and well-acted characters enhance the immersive experience. Players can explore a full 3D game world with 360-degree camera control from a first-person perspective, engaging in adventure gameplay with tutorial pop-ups. The Codex fills in as players discover lore and interact with characters, categorized into characters, locations, fauna, flora, and history.
Multiple-choice encounters and questions add depth to the gameplay, with button prompts appearing near interactions. Choices made by players can affect their character’s outlook on the world. The game incorporates themes of religion and faith to help tell its story and auto-saves regularly. Players control two distinct characters with interconnected stories, offering a balanced experience as they switch between them. The game world is expansive, allowing for exploration off the beaten path, with glorious-looking locations and day and night cycles. Impactful and memorable set pieces further enrich the experience.
However, there are some drawbacks. The mouse cursor remains on the screen when using a controller, and players cannot always skip cutscenes or click-through interactions. The game’s heavy focus on religion and faith may not appeal to everyone. Additionally, the frequent loss of player control can be frustrating, as the game often takes control away and then abruptly returns it. The slow-burn nature of the game, with its extensive storytelling, can sometimes disrupt the pacing, pulling players away from exploration or investigation to engage in lengthy dialogues.
In summary, Two Falls (Nishu Takuatshina) is a visually stunning and immersive game with a rich narrative and well-developed characters. While it offers a balanced and engaging experience, the frequent interruptions and heavy religious themes may not be to everyone’s taste. Overall, it is an enjoyable game for those who appreciate a slow-paced, story-driven adventure.