Two Parasecs From Earth Review (PlayStation 4)
Robot Z3-L1’s ship has crash-landed on an inhospitable planet called Dimidium filled with alien landscapes and hostile surroundings. To escape and return home, Z3-L1 (/zeli/) must gather clues, gain powers and discover artifacts needed to fix a space ship. Explore the planet in this Metroidvania-style exploration game where the environment is your enemy.
- Decent cartoon graphics.
- 163mb download size.
- Platinum trophy.
- Eight save slots.
- Cartoon stills cutscenes.
- In-game timer and death counter.
- Platformer gameplay.
- Upgrade your robot as you explore the world.
- Metroidvania aspects like having to backtrack to use new powers in old areas.
- Terminals-here you choose one of two upgrades or abilities.
- Map uncovers as you play.
- Cargo-you needs to collect 30 of these and 3 batteries in order to finish the game.
- Unlikeable character is full of annoying wit and sharp humor that just isn’t funny.
- The constant stop-start game as it has text coming up all the time.
- No actual tutorial.
- Annoying little mechanics like the map unlocks by visiting a certain uneventful place rather than by progressing how I want.
- The game only saves/checkpoints at screen starts.
- Collected cargo only saves when you leave the current area.
- Stops and gives text at any point where you don’t have the necessary ability to pass through.
- Graphics - 7/107/10
- Sound - 5/105/10
- Accessibility - 5/105/10
- Length - 7/107/10
- Fun Factor - 5/105/10
This game is all about exploring an alien world, finding your lost cargo, and finding terminals to upgrade and get new upgrades. It all sounds fine and it even incorporates a bit of Metroidvania with backtracking and complex platforming. For all the positives and facts I just listed, I found out pretty quickly that I did not like this game. The main character is one of those people that thinks they are funny and drops very poor jokes and one-liners, usually, I would let that pass but when it happens as often as it does you can’t help but get annoyed. As you could imagine, every time you encounter a situation whereby you don’t have the ability needed you will get a short bit of dialogue and usually a joke veiled insult, it’s just not good. The gameplay is simple and once you have seen and played many times but adds in a spongey jump and a map you can hardly read. I tried and gave it longer than I normally would but the character and the gameplay combined to make a game I didn’t want to play even if it had easy enough trophies.