Ultra Goodness 2 Review (PlayStation 5)
The struggle between Good and Evil continues in this bloody action where time moves only when you move or shoot. Tear Satan’s forces to pieces, leave oceans of their blood and mountains of demon’s corpses in the name of Goodness.
- Cool pixel art graphics.
- 259.6MB download size.
- Platinum trophy.
- Twin-stick shooter gameplay.
- You have a cat sidekick that shoots with you.
- Kill combo.
- Power-ups appear in-game.
- Gems-drop from enemies.
- The cat can be upgraded with better guns or shooting styles with gems.
- Weapon select wheel.
- Goal-kill everyone on the level and exit without dying.
- Special ability where you can choose where to rain down 3 bombs.
- Fast loading.
- Easy trophy list.
- Can replay levels.
- Basic tutorial showing the controls.
- Slight learning curve with the guns.
- Such a busy game that it’s hard to make out enemies and enemy projectiles.
- Doesn’t make it clear what the goals are.
- Very repetitive.
- Don’t need to play much of the game for the Platinum trophy.
- Slow grind to get gems for upgrades.
- No online leaderboards.
- Basic enemy design.
- No replay value.
- Nothing really feels unique.
- Having complicated or long-winded level layouts frustrate and add time rather than add anything to the experience.
- Graphics - 7/107/10
- Sound - 6/106/10
- Accessibility - 7/107/10
- Length - 6/106/10
- Fun Factor - 6/106/10
UltraGoodness 2 is a twin-stick shooter where you and your cat have to blast through the enemy and make it to the goal. Stopping you is a handful of enemy types and the biggest enemy of all… The flashing, the busyness, and general bombardment your eyes take! It’s really hard to make out who’s who and what’s what with colors and bangs going off all over the place. Even if that isn’t a problem for you the lack of any innovation or variety will surely dampen your spirit. The good news is though you only need to play a handful of levels and do a bit of gem grinding for an easy Platinum trophy. I came away not particularly enamored with the game I found it plain and kind of boring. It uses the gimmick of Superhot whereby time moves when you move but it’s just not well planned out for this and gets messy. More Supernot than Superhot I am afraid.