Umbraclaw Review (PlayStation 5)
Umbraclaw Review, Umbraclaw tells the story of Kuon, a house cat who has died in the mortal world, after she awakens in the Soulplane, a realm of the dead. She must challenge the perilous underworld to return home to her owner in this 2D action adventure.
Umbraclaw Review Pros:
- Gorgeous graphics.
- 1.88GB download size.
- Platinum trophy.
- Controller settings – can remap buttons.
- Game settings – FPS choices, hope points, slow motion options, skill guide, tutorial tips, and auto-advanced text.
- Nine save slots.
- English and Chinese voice choice.
- The art style and colors really pop and look fantastic.
- Action platformer gameplay.
- Opening Prologue.
- Three ways to play – eternity mode (no game over), Anima mode (after dying 9 times you go back to the stage select), and Novem mode (after dying 9 times you go back to the chapter start).
- Tutorial pop-ups as you play.
- In-game cutscenes and character interactions.
- 2D perspective.
- Many hidden and main route tunnels where you can only see so far around your character.
- Anima revive kicks in when you die and for the first few deaths, you get a new ability thanks to an animal each time. Things like double jumps or moose speed Dashes.
- You play as a cat that is in the soup plane, you collect hope points to try and maintain your feline qualities because you can turn into other animals and doing so loses your feline identity and it’s a case of trying to manage this before it’s too late.
- Awesome cutscenes.
- Big boss fights.
- Shadowpass is basically a dash but you can use it to traverse platforms or pass through enemies and projectiles without taking damage.
- Anima gems and hope points can be found and collected which is used to upgrade your abilities.
- The ability you get is random from dying to an enemy.
- The soul guide will show what creatures met will give if you die to them.
- Controls show on the screen at all times and update and fill in as you get new abilities.
- If you go too far then you change your appearance and with these attacks what you can do changes.
- After beating a boss you get a slow-motion kill and a chance to reset your feline standing. If you choose to return to your feline self you lose all your abilities you collected previously.
- The map fills in as you play and puts icons and waypoints in it.
- Resisting the darkness as it is an optional button masher where you spend your hope points.
- Fantastic set pieces and encounters.
- The creatures you can use do look cool when you use them.
Umbraclaw Review Cons:
- A lot to take in.
- The movement all takes time to get used to as you have wall jumps and ledge grabbing but the flow is what takes time.
- Never sure when it was saved.
- I lost track of the story quite quickly and never felt like I was missing out.
- Story interaction sequences all use a small amount of images so it feels a bit of a letdown.
- Enemies are in a way that knowing how or where you can kill them is a mission in itself.
- It generally just takes a while to get going.
- You don’t get any feedback on collected gems and hope points so you forget all about the upgrades.
- A few of the abilities you get can make the game harder or move a bit more fiddly.
Related Post: Luigi’s Mansion 2 HD Review (Nintendo Switch OLED)
Umbraclaw:
Developer: Inti Creates
Publisher: Inti Creates
Store Links –
-
8/10
-
7/10
-
7/10
-
7/10
-
8/10
7.4/10