Umihara Kawase Bazooka! Review (PlayStation 4)

Umihara Kawase Bazooka! Review (PlayStation 4)

Umihara Kawase BaZooKa! is a fast-paced action game where the player’s goal is to clear the screen of enemies by performing skillful combos with their Bazooka and an extraordinary fishing rod.

Pros:

  • Cartoon/Anime style graphics.
  • 958.7mb download size.
  • Platinum trophy.
  • Can rebind controls.
  • Two game modes-challenge mode or battle mode.
  • Online leaderboards for each mode.
  • How to play section with an explanation video.
  • Challenge mode has 3 game types-single player, friend mode(2-4 player co-op), and rival mode (2-4 player can hit each other).
  • 22 characters and a random character button.  Each has a handful of color variants.
  • 3 assist/control options-beginner, semi-auto, and technical.
  • Four game worlds. Each has nine levels and a boss fight.
  • Gameplay-use your fishing rod to grab items and throw them at enemies to kill them.
  • Action shooter gameplay.
  • The time-each level is timed and any leftover time is carried over to the next level.
  • Score-every 50k gets you an extra life.
  • Coins-collect the level goal amount to pass the level.
  • Enemies have weak points.
  • You can use your rod to stick the walls and ceiling.
  • Lure enemies to stun them and catch them to then use them as a bazooka.
  • Bazooka-posh way of saying ammo for a gun to kill enemies.
  • Chain (combo)-kill a load of enemies in one bazooka and get a score bonus but also a chain ball which when used will continue your chain.
  • When playing against other players you can still stun and capture them to use them as a bazooka.
  • Online play-rank, casual, or private room options.
  • The private room uses a passcode system.
  • Local play modes-battle Royale (lose all health and be eliminated) and star match (collect the most stars).
  • Really easy trophy list. Mostly it’s trophies for playing as each individual character.

Umihara Kawase Bazooka! Review (PlayStation 4)

Cons:

  • Really small text in places.
  • No actual tutorial.
  • Easy to miss the how to play section.
  • No in game help.
  • Annoying knockback that takes an age to finish.
  • Repetitive gameplay loop.
  • Sounds like the same music over and over.
  • Can’t change options in-game.
  • Cold opening.
  • Jumping takes a lot of getting used too as it feels rigid and awkward.
  • Only four game worlds.
  • Single-player only for online so you can’t take any local players with you.
  • A private room always needs a passcode and you get no game settings.
  • Just the one game type.

Umihara Kawase Bazooka! Review (PlayStation 4)

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
6.6/10

Summary

Umihara Kawase Bazooka is a game I can’t say I know much about and after playing a few hours, I still feel the same way! For what you do in the game is catch enemies in a hook and capture them and then launch them back at other enemies and collect coins. What I’ve done here is explain the entire game loop in like one sentence and it may say it has other modes like star battle or battle Royale but it’s the same method to score and for that, the game gets very samey, stale and outside of local co-op shenanigans, boring. Overall I just found I didn’t like the game, it was fine for a few matches but the more I played the more I saw its shortcomings and how I didn’t like the loop.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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