Uncover Citizen Sleeper 2: Starward Vector on Nintendo Switch OLED – A Game Worth Playing?
Citizen Sleeper 2: Starward Vector Review, The highly anticipated sequel to one of 2022’s most acclaimed RPGs! You are a sleeper, an emulation of a human mind housed in an artificial body. You are on the run from the corporation that made you and the gang that seeks to control you. Commandeer a ship, build a network of crew and allies, and take on challenging contracts as you seek to build a future for yourself. Choose a class, configure your skills, and assemble your crew in unique tabletop-inspired gameplay. Your future depends on the roll of a dice, as you make difficult choices in a complex world. Reinventing the award-winning systems of Citizen Sleeper, this RPG will satisfy both fans of the original game and new players alike.
Citizen Sleeper 2: Starward Vector Review Pros:
- Decent graphics.
- 815MB download size.
- 3 save slots.
- Three game difficulties – safe, risky, and dangerous. You can change it from the menu when you want.
- Dangerous difficulty is hardcore and death is permanent.
- Tutorials – on/off.
- Three character classes– Machinist, Operator, and Extractor. Each has unique skills and stats for engineering, interface, endure, intuit, and engage.
- Dice-rolling RPG visual novel gameplay.
- Fast loading times.
- An excellent fit for the Nintendo Switch is a handheld with headphones on.
- Text settings – text size (Large/default), and text scroll speed (slow/default/fast).
- Tells you when it was last autosaved.
- Game difficulties let you turn off some of the more aggressive mechanics like stress and dying or you can jack it all up.
- Beautiful looking locations.
- The game is split into cycles, during a cycle, you can explore, use shops, do missions, and talk with characters.
- Multiple-choice encounters are the name of the game.
- Action dice are rolled every cycle and these dictate what actions you can do.
- Condition is the name of your overall health with the energy your Shields in a way. Eat to keep your Shields up but starving will cause your condition (health) to deplete.
- Actions will have a success percentage attached to each choice.
- The soundtrack whilst minimal is well-implemented and sounds great.
- Action rewards can be clock advancement, energy, or items.
- Assign action dice to actions.
- All actions will be a type, risk level, and any skill modifiers shown.
- Clocks are important and plentiful as they are attached to certain situations or activities. When full it can be a good or bad thing.
- Drives are used to guide you through conversations and yellow-marked ones are tied to your main goal.
- Many endings are to be discovered.
- A lot of replay value.
- Play how you want.
- Your condition at the start of a cycle dictates how many action dice you have.
- The camera can be moved and rotated.
- Colorful and memorable characters.
- Very atmospheric.
- Clear map markers and pop-up text.
- Main and optional side quests.
- Full quest and tracking management.
- Cyro is the cryptocurrency of the game and is used for buying and bribing.
- An empty container is your home and where you go to end the current cycle.
- Data actions allow you to extract data from the Eye’s network.
- Anything that needs a timer to show the progress of the activity is shown clearly on the map markers.
- You can just lose hours of your life as one quick go turns into a marathon.
- Very simple controls.
- Buy and sell items/cargo/materials.
- Such a sprawling and deep world.
- Complete a Drive (mission line) and get an upgrade point to put into your character tree.
- There is always something to do.
- You have a guide menu that has all the tutorials and acts like a game manual.
- Every action has a positive, negative, or neutral outcome and luckily most of the time you see this and the percent stages of them happening before you choose.
- It’s happened again, the moment I jacked into the game I sat there and played it in one sitting and still wanted more by the end.
Citizen Sleeper 2: Starward Vector Review Cons:
- Long initial load time.
- The menus are with the d-pad and not the stick.
- No touchscreen support.
- You can’t see game options until you get into the game.
- Using the analog stick is less than ideal.
- So much to take in.
- Doesn’t offer achievements or anything.
- I have accidentally skipped through a sequence and clicked a choice before reading it which is annoying and you cannot go back so cautious buttoned presses is key.
- Doesn’t have a dedicated save button or menu option.
- The game does have some slowdown when rotating locations which is more noticeable on the big screen.
- A slow burner of a game.
- You cannot move the camera by just scrolling the map markers.
- No auto scroll option for the texts so you have to keep pressing a button.
- Same three character classes as the last game.
Related Post: Agent Fall Review (Xbox Series S)
Citizen Sleeper 2: Starward Vector:
Developer: Jump Over the Age
Publisher: Fellow Traveller Games
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