VED Review (PlayStation 5)
VED Review, VED is a story-driven, hand-drawn RPG with a unique turn-based combat system and roguelite elements. Set in two different worlds, VED tells the story of Cyrus, a young hero who sets out on a quest to become a master of sword and magic and save everything he knows from destruction.
VED Review Pros:
- Beautiful graphics.
- 2.64GB download size.
- Platinum trophy.
- You get the PlayStation 4 and the PlayStation 5 versions of the game.
- Two difficulties – Normal and story mode.
- Choose your own adventure RPG gameplay.
- Tutorial pop-ups as you play.
- Animated hand-drawn cutscenes with voice work.
- The game autosaves after each choice.
- Multiple choice encounters and situations.
- Story Combat plays out as you have three choices each having a difficulty rating (based on your stats) and that score is combined with a D20 roll to determine success or failure.
- A very stylish game.
- Success in combat and exploration is based on a D20 roll amd your trait score.
- Teleport around this beautiful game world where every location looks like a piece of art.
- The game manual acts like a tutorial.
- Normal combat encounters are more traditional with turn-based mechanics and you pick what ability to play, you can see possible enemy attacks etc.
- Every attack or attack placement shows a percentage chance of success.
- Fast loading times.
- I like how you can target parts of the enemy and do things like cut off their arm so they can’t attack or break the shield to stop blocking.
- Every step of the game is choosing where to go and what to do.
- Unique playthroughs mean everyone will have a different experience.
- The game is accessible and very quick to action, within minutes you get the combat, the story starts and you just feel informed.
- Cause and succumb to status effects like fear, slow, disease, etc.
- Every character is fully voiced.
- You have total control over your story and character.
- All interactions auto-play.
- End of chapter breakdown showing what happened in the story thanks to your actions with certain people or certain situations.
- Actions can have a positive or negative effect on your stats or standing with characters.
- Combat despite initial impressions is actually very deep, attacks are one thing but you need to bear in mind that some attacks move your position and you need to try and avoid attacks.
- The Tree of life is the center of this world and you can help it by constructing buildings using resources you get from fights, in return you can unlock new buffs and abilities.
- Customise and build your own bar of all your attacks and abilities.
- Characters can become friends and each has three parameters for your friendship level – respect, friendliness, and fear.
- Before each encounter, you may get to pick one ritual that can bless or curse the enemy from the three shown. These can do things like add crit to an attack or spawn in allies etc.
- When teleporting around the world you may or may not get told where you are going or what could be there.
- Earn experience points from story battles and use them to improve your stats.
- Your diary fills in with character profiles as you find them.
- A chapter selection is available straight after finishing one and you can jump between them on the main menu.
- Your ability bar is split up into positions that correspond to your position in a fight as you can be left, right or in the. Middle.
- When an enemy has multiple limbs and you target them, you can see the health of that limb.
- The key to combat is to manage your positioning as all attacks move you afterward.
- When you die you respawn back at the tree of life.
- The ability bar allows you to have multiple instances of an ability as it has multiple positions.
VED Review Cons:
- They may be quick but there are a lot of loading screens, it’s only annoying as you have to press continue after it loads.
- You cannot remap the controls.
- No actual game settings or accessibility options.
- With so many abilities on your bar, it’s not always easy to know or identify each individual one and you can feel lost in battle.
- At times you get almost stuck in a loop of options.
- I don’t like all the voice work acting.
- Anything outside of the combat or fast-paced decisions is particularly fun, it kind of brings the game to a halt.
- I’ve had fights go on far too long and get tedious.
- The pacing definitely feels up and down.
- Difficulty spikes happen usually in random ways.
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VED:
Developer: Karaclan
Publisher: Fulqrum Publishing
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