Waifu Impact 2 Review (PlayStation 5)

Waifu Impact 2 Review, WAIFU IMPACT 2 is a third-person shooter, adventure game with role-playing elements where you explore the Waifu Islands to unlock new characters and abilities. Find crystal shards to release the waifus from their crystal prison. Every island has a different waifu you must save. Defeat enemies with your favorite waifu to level up her affinity for you. Level her enough and unlock powerful abilities and new images from the gallery.

Waifu Impact 2 Review Pros:

  • Decent anime-like graphics.
  • 1.40GB download size.
  • Platinum trophy.
  • You get the PlayStation 4 and the PlayStation 5 versions of the game.
  • Controller settings – Invert axis and sensitivity sliders, vibration, and aim assist.
  • Colorblind support.
  • Hide UI option.
  • Third-person shooter gameplay.
  • Huge open 3D game world.
  • Four islands to unlock each with a unique theme and biome.
  • Gems to collect, you get a counter on the screen.
  • Minimap and big map that shows activated waypoints.
  • Every island has its own set of collectibles.
  • In-game cutscenes and flyovers of the area.
  • Crystals unlock new characters.
  • Ammo for your gun works on a cool-down bar mechanic.
  • All enemies have a level (difficulty) and you can see their health bar and earned exp pop up on the screen.
  • Earn experience and level up to get new abilities.
  • Health bar system.
  • Waypoints act as fast travel points, heal you, let you change character, and you can swap islands.
  • Play how you want.
  • You see enemies going about their business so can engage how you want unless they see you of course.
  • Little set-piece events like an area that needs clearing or something, you get a chest reward afterward.
  • Actions – jump, dash, run, and shoot until you get new abilities.
  • EXP bar shows on the screen.
  • Find clothing fragments to unlock new clothes for characters.
  • Five total characters to unlock.
  • Enemies respawn fast.
  • Puzzles are scattered around.
  • Boss-like encounters.
  • Each character has their own exp, levels, and abilities.
  • Lightning-fast load times.

Waifu Impact 2 Review Cons:

  • The camera controls are terrible, the inverting axis is either broken or swapped the sticks around, or at one point I had both sticks a tins as the camera control and no way to move.
  • You cannot remap the controls.
  • The game hangs after unpausing the game.
  • No enemy animations.
  • Bland music.
  • There is no feedback on shooting or being shot.
  • It’s very basic.
  • The mini-map doesn’t show crystals.
  • It’s a lot of just wandering around.
  • Any enemy other than the slimes is a nightmare as they hit always and damage loads.
  • You cannot hip fore and instead always have to aim down sights.
  • No actual tutorial.
  • You cannot even see the controls.
  • The camera is erratic and loose.

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Waifu Impact 2:

Official website.

Developer: Mitsuki Game Studio

Publisher: Jandusoft

Store Links – 

PlayStation

  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 6/10
    Fun Factor - 6/10
6.4/10

Summary

Waifu Impact 2 offers a visually appealing experience with its anime-like graphics and a manageable download size of 1.40GB. The game provides both PlayStation 4 and PlayStation 5 versions, along with a coveted Platinum trophy for completionists. Players can customize their controller settings with options like invert axis, sensitivity sliders, vibration, and aim assist. The game also includes colorblind support and the ability to hide the UI, enhancing accessibility.

The gameplay is a third-person shooter set in a vast open 3D world, featuring four unique islands, each with its own theme and biome. Players can collect gems, which are tracked on-screen, and navigate using a minimap and a larger map that displays activated waypoints. Each island has its own set of collectibles, and in-game cutscenes and flyovers add to the immersive experience. Crystals found in the game unlock new characters, and the ammo system operates on a cool-down bar mechanic. Enemies have visible levels and health bars, and players earn experience points (EXP) to level up and gain new abilities. The health bar system and waypoints, which serve as fast travel points, healing stations, and character swap locations, add depth to the gameplay.

Players can engage enemies at their discretion, with little set-piece events offering chest rewards upon completion. Actions such as jumping, dashing, running, and shooting are available until new abilities are unlocked. The EXP bar is displayed on-screen, and players can find clothing fragments to unlock new outfits for characters. There are five characters to unlock, each with their own EXP, levels, and abilities. The game boasts lightning-fast load times, but unfortunately, the camera controls are problematic. The inverting axis feature is either broken or incorrectly mapped, and at times, both sticks control the camera, making movement difficult. Additionally, players cannot remap the controls, and the game may hang after unpausing.

The game lacks enemy animations and features bland music, with no feedback when shooting or being shot. The mini-map does not show crystals, leading to a lot of aimless wandering. Enemies, other than slimes, are challenging as they consistently hit and cause significant damage. Players must always aim down sights as hip firing is not an option. The game does not include a tutorial, and the controls are not visible, making the camera feel erratic and loose.

In summary, Waifu Impact 2 has strengths in graphics, accessibility options, and a vast open world with diverse islands and collectibles. However, it is hindered by poor camera controls, a lack of enemy animations, and a generally basic gameplay experience. The absence of a tutorial and visible controls further detracts from the overall enjoyment. Despite these flaws, the game offers a unique experience for those willing to navigate its shortcomings.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!