Wandering Sword Review (Steam)
For this Wandering Sword Review, we play a Chinese martial arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Wandering Sword Review Pros:
- Beautiful pixel art graphics.
- 2.8GB Download size.
- Steam achievements.
- Full controller support.
- Graphics settings – resolution, v-sync, unique move animation, screen, dialogue font size, and NPC icon.
- RPG gameplay.
- 30 save slots.
- Can rebind controls for the keyboard.
- In-game cutscenes.
- You can skip dialogue.
- It goes with the same graphical style we saw in Octopath Traveller.
- Multiple choice encounters.
- Tutorial pop-ups as you play with a tutorial menu that populates as you get new ones.
- Turn-based combat playing out on a grid.
- The direction of your attack on an enemy affects the accuracy and power of the attack with the back being the highest, the side being the middle, and the front facing the weakest.
- Simple colored grid system to show where you can and cannot move/attack.
- Special attacks have shortcut buttons but they are shown at all times.
- Beautiful locations.
- Affinity is earned for each character and filling it above 60 has you being able to invite them to your group.
- End of fight summary showing earned money and martial points and any loot.
- Martial points are shared among the characters in your group, fewer characters are more martial.
- Uses martial points to unlock and upgrade skills within the big skill tree.
- Optional side missions can be found and completed at your leisure.
- Earned loot, martial points, money, etc. pop up on the screen.
- Farm resources from the game world.
- Vendors can buy and sell goods/equipment.
- Full inventory management.
- Armour slots – hat, armor, necklaces/amulet, shoes/boots, and ring.
- You can fish from an early stage. Each fish you catch earns you fishing EXP.
- Resources grow back over time.
- You earn EXP for doing any actions all that’s different is where the EXP goes so fishing is fishing exp, and collecting ore is collecting EXP.
- You can spar with friends.
- All loot has rarity.
- Can save and load when you want.
- Real-time combat is faster-paced and can be switched on and off at will.
- Takes around 20 to 30 hours to finish.
- Multiple endings.
Wandering Sword Review Cons:
- Cannot rebind controls for the controller.
- Basic graphics settings.
- No voiced interactions.
- Slow start with a lot of cutscenes and story conversations.
- The text is still small even in a big text setting.
- You cannot view what all the items/equipment are in the shops before buying them.
- A lot to take in.
- The mouse cursor stays on the screen even when using the controller.
- You cannot pet the dog!
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Wandering Sword:
Developer: The Swordsman Studio
Publisher: Spiral Up Games | Top Indie Game Publisher
Store Links –
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8/10
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8/10
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7/10
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8/10
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8/10
Summary