Windbound Review (PlayStation 4)

The Forbidden Islands are Calling, Unlock their Secrets. Shipwrecked on an island, explore, adapt and navigate the land and perilous seas to stay alive.
Pros:
- Big bright colorful cartoon-style graphics.
- 905.4mb download size.
- Platinum trophy.
- Two difficulties-storyteller (full inventory kept upon death/chapter progress is retained/combat is easier) or survivalist (only held items stay upon death/return to chapter 1 and standard combat)
- Invert axis and sensitivity slider.
- Tutorials-on/off.
- 3 save slots.
- Survival adventure gameplay.
- Has a Zelda vibe to it in both appearance and atmosphere.
- Left to figure it all out by yourself with occasional tutorial pop-ups and descriptions on rocks.
- Crafting model-learn new recipes and take materials from the land. Recipes generally unlock as you find certain materials.
- Hunger and stamina meters.
- Quick selection wheel for items.
- Play how you want.
- Save when you like on the menu.
- Map-uncovers as you explore the world.
- Beautiful underwater scenery.
- You, a boat, and the open sea.
- The first time picking something up will give a description pop up.
- Sneak mechanics including the ability to hide in bushes.
- The game is split into chapters.
- Day/night cycle.
- You can drown if you run out of stamina when swimming.
- Possible to upgrade your boat with sails and storage.
- The game world is made up of many islands.
- The gameplay loop is in each chapter you have 3 shells to activate and then you go to this central type space and can convert sea shards and get permanent upgrades. (not official names, it’s my name for them)
- Shrines-find these for health/stamina increases.
- Find sea shell mini shrines around the game world.
- Wind-adjust sails and tighten/loosen them to get the momentum and movement from the wind.
- Triggered shrines will emit a beam of light to help you in navigation.
- Wildlife-attack and fight with the wildlife you can see their life bar and the music changes.

Cons:
- Checkpoints are far apart.
- Tutorial pop-ups feel late at times.
- Got stuck on animations or it wouldn’t animate when walking.
- The grab mechanic is sporadic and doesn’t always work.
- Combat feels a bit sloppy.
- Constantly struggling with the boat mast and wind.
- Very easy for the boat to get stuck.
- Slow pace.
- Gets repetitive.
- The bit you do in between chapters is actually dull and uneventful.

