Witcheye Review (Steam)

Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients.
Pros:
- Decent pixel art graphics.
- 394mb Download size.
- Steam achievements.
- Controller support.
- Game settings-timer/ghosts and rumble.
- How to play section-short playable tutorial.
- Easy to learn controls-use left stick to move and press a button to stop.
- Four modes-normal (story), boss rush, mini-boss rush, and speed run.
- Kill enemies by hitting them, some are hit anywhere, hit underneath, or hit from behind.
- World map level select.
- Four gems to collect on each level. 3 green and one special blue one.
- Fun to play.
- Bite-sized levels.
- Big boss battles including mini-boss encounters.
- Varied enemy types.
- A lot of replayability.
- Clever flowing level design.
- Gems drop from enemies or breakable blocks.
- Pick up health (hearts) from enemies blocks or they appear randomly.
- Gems drop to the bottom and disappear whereas hearts go up the screen.

Cons:
- No graphics settings.
- Only one controller layout.
- Slight learning curve.
- Can’t skip levels or get any assistance.
- The slight learning curve with the controls.
- Boss battles can be difficult as you work out what to do.
- Small window to collect gems or hearts.
- Stingy checkpoints with a lot of the time you start again.
- Doing precise movements is frustrating.
- Can only play the other modes when you unlock the relevant boss/levels.

