Witcheye Review (Steam)
Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients.
- Decent pixel art graphics.
- 394mb Download size.
- Steam achievements.
- Controller support.
- Game settings-timer/ghosts and rumble.
- How to play section-short playable tutorial.
- Easy to learn controls-use left stick to move and press a button to stop.
- Four modes-normal (story), boss rush, mini-boss rush, and speed run.
- Kill enemies by hitting them, some are hit anywhere, hit underneath, or hit from behind.
- World map level select.
- Four gems to collect on each level. 3 green and one special blue one.
- Fun to play.
- Bite-sized levels.
- Big boss battles including mini-boss encounters.
- Varied enemy types.
- A lot of replayability.
- Clever flowing level design.
- Gems drop from enemies or breakable blocks.
- Pick up health (hearts) from enemies blocks or they appear randomly.
- Gems drop to the bottom and disappear whereas hearts go up the screen.
- No graphics settings.
- Only one controller layout.
- Slight learning curve.
- Can’t skip levels or get any assistance.
- The slight learning curve with the controls.
- Boss battles can be difficult as you work out what to do.
- Small window to collect gems or hearts.
- Stingy checkpoints with a lot of the time you start again.
- Doing precise movements is frustrating.
- Can only play the other modes when you unlock the relevant boss/levels.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Witcheye is a quirky little game, having the control scheme that combines swiping and tapping mg is very good once you get used to it, even then you still fluff it at the wrong time as it still feels alien. The general gameplay is very fulfilling and varied with some excellent level design and enemy types. It did take me a while to adjust to the rules and controls but it was worth it as its very satisfying when you get an awesome flow like rhythm and finish a level with few button taps. Boss battles are again varied but really ramp up the difficulty, overall I love the atmosphere of the game with cutesy characters and cutscenes. It’s an excellent time waster and for me played a lot better on the big screen and with a controller. A very unique experience.