Witcheye Review (Steam)

Witcheye

Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients.

Pros:

  • Decent pixel art graphics.
  • 394mb Download size.
  • Steam achievements.
  • Controller support.
  • Game settings-timer/ghosts and rumble.
  • How to play section-short playable tutorial.
  • Easy to learn controls-use left stick to move and press a button to stop.
  • Four modes-normal (story), boss rush, mini-boss rush, and speed run.
  • Kill enemies by hitting them, some are hit anywhere, hit underneath, or hit from behind.
  • World map level select.
  • Four gems to collect on each level. 3 green and one special blue one.
  • Fun to play.
  • Bite-sized levels.
  • Big boss battles including mini-boss encounters.
  • Varied enemy types.
  • A lot of replayability.
  • Clever flowing level design.
  • Gems drop from enemies or breakable blocks.
  • Pick up health (hearts) from enemies blocks or they appear randomly.
  • Gems drop to the bottom and disappear whereas hearts go up the screen.

Witcheye

Cons:

  • No graphics settings.
  • Only one controller layout.
  • Slight learning curve.
  • Can’t skip levels or get any assistance.
  • The slight learning curve with the controls.
  • Boss battles can be difficult as you work out what to do.
  • Small window to collect gems or hearts.
  • Stingy checkpoints with a lot of the time you start again.
  • Doing precise movements is frustrating.
  • Can only play the other modes when you unlock the relevant boss/levels.

Witcheye

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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