WitchSpring R Review (PlayStation 5)
WitchSpring R Review is a story-driven RPG combining elements of simulation, collecting & crafting, and battling. Play as Pieberry, a white-haired, bunny-eared witch growing up in a forest filled with monsters. To relive her childhood memories (eating delicious food!), she longs to venture among humans, but she can’t find a way to the outside world… until your story begins! A world of new experiences is waiting for YOU to explore with her.
WitchSpring R Review Pros:
- Decent Anime cel-shaded style graphics.
- 5.50GB download size.
- Platinum trophy.
- 50 save slots.
- Japanese voice work with English subtitles.
- Four game difficulties – Easy, normal, hard, and very hard.
- Clear tutorial pop-ups as you play.
- A 3D game world set on an isometric camera angle.
- When using a bow it goes into a close-up view and you have control of aiming.
- Crafting plays a huge part in the game with the many potions a particular highlight. When crafting something 3 times, you master it which then rewards you with a bonus item/potion when crafted.
- Dialogue can be set to auto-scroll and skip.
- Turn-based combat.
- Earn turn bonuses by knocking down an enemy with a physical attack, finishing off an enemy with a physical attack can also fill your turn bonus meter up.
- Counter-attacking an enemy’s attack is automatic.
- Magic, physical, and pet attacks are at your disposal.
- Damage numbers pop up during combat.
- You automatically loot enemies after a combat encounter.
- Every four physical attacks trigger an instant powerful burst of magic.
- When encountering an enemy you initially get an overview of their stats and you choose to then engage or run away.
- Such a charming colourful game world.
- Soft enchanting soundtrack.
- The controls are easy enough to learn.
- Collect resources and materials from the world and from the inhabitants.
- Training is where you select which stat to level up, each training session triggers a mini-game.
- Mini games can be practiced beforehand or you can just set it to autoplay.
- Set up training schedules.
- Doing the mini-games rewards more than autoplay.
- Cool little animations of each available training session and a brief description of what stats they change.
- Sleeping in your bed advances game time and also heals you and replenished the mp.
- Save and load when you want within your house.
- One cool thing is if you use a magic attack and then a physical one, magic stays on the weapon and does a bonus explosion.
- Viewpoints to interact with to see more of the world.
- Mini map that shows Collectibles, enemies, and objective markers.
- Find and activate altars for fast travel.
- Enemies have a circle around them and entering it triggers combat.
- The enemies will respawn over time as will resources and animals.
- Memorable characters to meet.
- Earn exp from fights.
- Recovery stones can be activated to heal you and help you recover some mp.
- Setup auto craft for particular potions so that when you enter your house they all get crafted and put into your inventory automatically.
- Take on dungeons complete with puzzles and boss encounters.
- Pets are where you get their health down low and they use a magic circle attack to hopefully capture them, which then means you can use them in battle.
- Some pets can be used to ride or fly around the world, or you can place pets in your home.
- Different pets make traversal over certain terrains possible that wasn’t before.
- The game does boast some great set pieces and cutscene spectacles.
- Has a lot of the Pokemon game DNA in the gameplay.
- Feeding pets will increase their affinity with you which in turn increases their skill power in battle.
- At any time you can bring up your objectives.
- The world map fills in as you progress in the story.
- Earn and equip different outfits.
WitchSpring R Review Cons:
- No initial game settings.
- Cannot skip the opening cutscene or any story-based cutscene.
- You can only save at set places.
- Slow starter.
- Quite a lot to take in, especially with the combat as you get bombarded with all the attacks then the magic then the bonuses, and finally the defending of attacks.
- No English voice choice.
- The early game is very guided and won’t let any deviation from the flow of tutorials.
- A lot of extra button presses which are not needed like one for accepting going in and put of the house.
- It can be hard to tell at times when an enemy is down or is dead.
- A lot of the game is stop-start and never just flows.
- No dedicated pause button.
- Does that annoying thing of not letting you go somewhere or do something until the game says so.
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WitchSpring R:
Developer: Kiwiwalks
Publisher: PM Studios
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