Cookie Clicker Review (Steam)

This Cookie Clicker Review is a game about making an absurd amount of cookies. To help you in this endeavor, you will recruit a wide variety of helpful cookie makers, like friendly Grandmas, Farms, Factories, and otherworldly Portals.

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Cookie Clicker Review Pros:

  • Nice graphics.
  • 212.28MB download size.
  • Steam achievements with other 500!
  • Clicker gameplay.
  • Graphics – fancy graphics on/off, particles, CSS filters, and alternative fonts.
  • Autosaves but can be saved manually.
  • Will play itself.
  • Full stats screen.
  • You can ascend/prestige to loop back around.
  • Simple mouse click controls.
  • Use your cookies to buy/upgrade people, abilities, and cursor clicks.
  • Can buy/upgrade one by one, times 10 or times 100 for speed.
  • Cutesy pixel-art graphics for additional allies are displayed in the middle of the Hud.
  • Can buy/sell your additional allies/buffs.
  • Your tab on the taskbar will auto-update how many cookies you have clicked so far.
  • Highly addictive.
  • Golden cookies will randomly appear and clicking them will grant a bonus amount of cookies.
  • Can rename your bakery.
  • Mute things to minimize them.
  • Mini-games can be unlocked by buying certain things so you can buy a garden and plant flowers/ingredients and then add extensions to have them grow differently.
  • Unlock and use the ability to earn cookies when the game isn’t running.
  • The game tab will show how many cookies you ha e and update accordingly.
  • Milk is earned and shown on screen as you unlock Steam achievements.
  • Is going to be in line and updated at the same time as the Web browser version.
  • Sugar lumps are earned a lot slower but can be used to upgrade any building’s type effectiveness.
  • You can sell back levels in buildings.
  • Buy and sell in bulk (1/10/100).
  • Pop up text boxes to help with descriptions and current effectiveness.
  • The legacy box will tell you how long your current run is, the prestige level of your prestige now what you will get and how many more cookies are needed for prestige.
  • Prestige is where you start again and spend your heavenly chips on permanent upgrades and new features.
  • Heralds is a mechanic whereby the more people playing currently will get a boost to their own cookie production.

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Cookie Clicker Review Cons:

  • Slow starter.
  • Annoying phrases and text pop up at the top.
  • Cannot customize the main screen of play.
  • Bare minimum graphic settings.
  • A lot to take in.
  • Doesn’t do a good job of explaining the many mechanics that are going on.
  • It’s a slow burner.
  • You have to unlock the ability to earn offline and even then it’s at such a low rate.

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Cookie Clicker:

Official website.

Developer: DashNet

Publisher: Playsaurus

Store Links –


  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


I have played many many clickers and I do have a lot of time for them. Cookie Clicker is a game that took me, and still taking me a long time to get to grips with. Sure it has a lot of mechanics going on from Heralds to heavenly chips and mini-games but it doesn’t do a good job of a) telling you these exist and b) how to maximize or use them. I have over 100 hours and I have only prestige a few times and done a bit of the upgrade tree and even now I find little reason to go back. I might put it on and let it slowly accumulate cookies but I don’t know why it just feels like work. Cookie Clicker is a game you learn and earn so it’s all happy days or you play it and struggle to find all the information of what you can do and it just feels like a watered-down clicker experience. At the end of the day, I found Cookie Clicker to be both a game that frustrates and delights, bringing huge advancements to the genre but lagging behind in terms of accessibility.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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