Gigapocalypse Review (PlayStation 4)
This Gigapocalypse review lets us live out our ultimate dream of being a giant monster with manifold skills in Gigapocalypse, inspired by classical Kaijū movies such as “Godzilla” and “King Kong” and the game classic “Rampage”.
Gigapocalypse Preview Pros:
- Decent graphics.
- 219.3MB Download size.
- Platinum trophy.
- Works on Playstation 5.
- Can rebind controls.
- Nine Gigas – Ro’Gath, Azurath, Doomterra, Nebular, Nullisar, Veteris, Khong Gho, Annonam and Ezer.
- Click on each monster’s lore for a backstory.
- The difficulty rating for each monster is easy, medium and hard.
- Customize certain Gigas (more coming soon).
- Opening tutorial.
- Bestiary fills in as you play.
- Pop-ups are done in a newspaper report kinda way that looks really cool.
- Gigas has five unique skills that can be unlocked and upgraded with level-ups and skill points.
- Can skip cutscenes.
- Tamagotchi style Gimmick, in between battles you can nurture your Giga pet by feeding them, doing in-game achievements and objectives. You earn mutation points to use on customizing and growing your Giga.
- Controller shortcuts for selecting and using abilities.
- City select screen.
- Unlock endless mode for the city locations.
- Endless runner-style gameplay.
- Rage is earned from causing destruction or damage and rage is Needed in Order to do your attacks.
- Generally, you have one melee and one ranged weapon.
- Excellent animations.
- You can cause environmental harm to civilians.
- When caring for your pet you can buy decor to improve your stats.
- Endless list of quests and achievements to work through.
- A lot of replayability.
- Plays like a cross between a clicker and an endless runner.
- Every run feels like progress.
- Checkpoints can be hit so you can restart from there.
- Pets – you can collect and equip a handful of these guys to add further buffs or passives.
- Can get addictive.
- A lot of carnage.
- Big boss battles.
Gigapocalypse Preview Cons:
- Menus are a nightmare as they use a cursor system and it’s slow and tedious.
- Cannot change settings when in game.
- Slow burner.
- Boss battles will throw new mechanics in with no warning on how to do them.
- A lot to take in.
- Progress is a very stop-start.
- When you change Giga you have to do a whole intro section.
- A lot of grinding just to get semi-competent.
- Can be hard to manage your health early on.
Related Post: Mage Drops Preview (Steam Early Access)
Developer: Goody gameworks
Publisher: Headup Games
Store Links –
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 8/108/10
- Length - 8/108/10
- Fun Factor - 8/108/10
Gigapocalypse is a game that combines many genres from a runner to a Tamagotchi-style game. I really love the art style and aesthetics of Gigapocalypse, it’s definitely a very welcoming game enticing you in and grabbing a hold of you very early on. Yes, the first hour or so is slow and frustrating as you learned the controls, mechanics, and game speed but it pays off in huge ways. I like that it puts so many parts of other games together to make a very addictive game. Smashing up buildings and killing people with dragon breath or fireballs is never ever not fun. Caring for and feeding a pet is every bit as fun as it was on a Tamagotchi except here you won’t have an annoying alarm going off all the time asking for food. Gigapocalypse is a game that starts slow but gets City crushingly good.