Why Minishoot’ Adventures Is A Must-Play On PS5
Minishoot’ Adventures is a bright and cutesy top-down shooter that trades traditional heroes for a nimble little ship. You’ll explore a colourful handcrafted world, diving into dungeons and rescuing fellow ships to rebuild your central hub. It’s a proper sense of adventure that mashes up classic exploration with intense bullet-hell segments.
Official Website: soulgamestudio.com
Developer: SoulGame Studio
Publisher: Seaven Studio SAS
- Store Link: Minishoot’ Adventures
Release Date: March 3, 2026 (PS5)
Genre: Action-Adventure / Bullet-Hell / Metroidvania
Specs & HUD |
Gameplay Review |
Performance & Fidelity |
Settings & Controls
Minishoot’ Adventures PlayStation 5 Review: Specs & HUD
- 582.6MB download size.
- Platinum trophy included.
- Clear, easy-to-use menu system.
- Tutorial pop-ups as you play.
- Health bar system with enemies dropping hearts.
- Gems are automatically collected and fill your crystal to level you up.
- Unlock the map, and then it fills in and uncovers as you play and explore the world.
- Exchange map fragments with someone in the town to uncover a chunk of the map or show points of interest.

Minishoot’ Adventures PlayStation 5 Review: Gameplay Review & Mechanics Breakdown
The strengths of the game are how accessible it is and how smooth and tight the controls are. You’ve got three game difficulties – Explorer, original, and advanced – so anyone can jump in. It’s a top-down shooter adventure gameplay with a cutesy game world and atmosphere, but don’t let that fool you. The game offers bullet hell segments and puzzles throughout, and there are strong Metroidvania aspects throughout with parts of the world unaccessible until you get new abilities. You have a min hub part of the map where you can rescue other ships, and they appear here and offer upgrades, or they may fill in the map with points of interest, etc. Finding and taking on dungeons is a big part of it, and the dungeons are self-contained and have many layers to them. The goal of the game is to get four skulls to open the doorway.
You do get the sense of adventure and can go off on your own at times. Collecting gems from the game world and enemies fills your crystal and levels you up, which gives you a crystal to spend on upgrades and abilities on your ship skill tree. If you mess up, you can get all your crystals back and reallocate them on your skill tree. Areas can get locked, and you take on waves of enemies or deal with bigger enemies, and when you lose all your hearts, you respawn back in the hub place. The map’s exploration is a puzzle in itself as you find shortcuts, routes, and luckily, you can also unlock quick paths to cut chunks of the map out. It’s such a fantastic game that will suck hours of your life, very addictive due to the smooth controls and simplified gameplay loop.
Minishoot’ Adventures PlayStation 5 Review: Performance & Fidelity
- A very bright, colourful game world.
- Cool hand-drawn art cutscenes.
- Excellent level design.
- Graphics settings include screen flashes and screen shake sliders.
- Hitting any water instantly has you respawning.
- Never sure when your dash is refuelled.
- The game takes a long time to show its intentions and what you are doing.
- Communication is the game’s biggest niggles, you get new abilities and no description of them, etc.

Settings, Customisation & Control Details
- Accessibility options – infinite energy, invincibility, and game speed slider.
- Even when using automatic shooting, you can still manually override it at any time, and it will kick back in after you stop.
- Four save slots available.
- You cannot remap the controls.
- All accessibility options can only be done in-game.
- Cannot skip all the cutscenes.
- Twin stick manual shooting is not as tight as you would like, making assisted or automatic the default choices.

Related Gert Lush Gaming Reviews
- Flightpath: Adventures in Venaris Review (PlayStation 5)
- Kick Doors, Take Names: OTXO’s Murder-Ballet Hits Hard
- Is it worth it? The Prisoning Fletchers Quest Steam Review
Minishoot’ Adventures
Summary
THRILLS & HIGHLIGHTS:
The strengths of the game are how accessible it is and how smooth and tight the controls are. It’s such a fantastic game that will suck hours of your life, very addictive due to the smooth controls and simplified gameplay loop. You do get the sense of adventure and can go off on your own at times, with cool hand-drawn art cutscenes and a very bright, colourful game world. Plus, you can get all your crystals back and reallocate them on your skill tree, which lets you respec and try out many different types of builds, and when you nail a build that suits your playstyle, then… whoa.
KEY NEGATIVES:
You cannot remap the controls, and all accessibility options can only be done in-game. Returning to the game, like with a save or dying and respawning is not great, as you always respawn back in the central hub, and you have to remember what and where you were going. You go back and forth a lot; no fast travel means a death can have you going over the same area a lot. Communication is the game’s biggest niggles, you get new abilities and no description of them, etc.
OVERALL VERDICT:
Minishoot’ Adventures is a proper little gem that mashes Zelda vibes with tight shmup action. Despite a few niggles with the map and some back and forth, the loop is so addictive you won’t want to put it down. It’s a bright, colourful, and simplified blast that proves you don’t need a massive download to have a massive amount of fun. The game gets compared to Zelda, and at first, you don’t really get why. I mean, you are a spaceship! But after playing it for just half an hour, you get it and you love it.
