Mushy Score Review (Steam)
Mushy Score Review, In this platforming survival arena you collect points and survive as long as you can. Play as a cute Mushy who adventures nearby forest and fights for their life. Can you survive long enough to get a new high score?
Mushy Score Review Pros:
- Nice pixel art graphics.
- 51.01MB Download size.
- Steam achievements.
- Full controller support.
- Can be played with a keyboard.
- Graphics settings – resolution, fullscreen, and borderless.
- Remap controls for the controller mouse and keyboard.
- Roguelike tower defense gameplay.
- You protect the flowers in the middle of the screen and run back and forward killing enemies.
- Wave-based and after a wave you choose one of three upgrades or abilities.
- You can see everyone’s health including yours and the plants you are protecting.
- Clever power-ups like enemies dropping fire or the flowers having protection or guns.
- The game randomizes everything every run.
- Fully open-source game so you can see and tweak the game and maybe learn a thing or two.
- The flower makes a noise to tell you that the last of the enemies is on screen.
- The progress bar is shown at the bottom of the screen.
- Excellent-looking enemy designs and attacks.
- Three different areas to unlock and fight in.
- A boss spawns on the last wave.
- Has three difficulties but you have to clear the previous one.
- A fun satisfying little game.
- End of run breakdown shows who you killed, your score, and your time.
- Local leaderboards.
Mushy Score Review Cons:
- Only a few resolution choices and you have to click them and change through them.
- The sound cut off on the breakdown screen.
- Only a handful of levels for each difficulty.
- Not particularly difficult.
- No online leaderboards.
- The local leaderboards don’t have name entries.
- Steam achievements didn’t pop up or make a sound.
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Mushy Score:
Developer: Paahtimo Games
Publisher: Paahtimo Games
Store Links –
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7/10
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7/10
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7/10
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7/10
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7/10
Summary
Mushy Score has nice pixel art graphics and a download size of 51.01 MB. It supports full controller use, but can also be played with a keyboard. The graphics settings include options for resolution, fullscreen, and borderless modes. The controls for the controller, mouse, and keyboard can be remapped.
The gameplay is a mix of roguelike and tower defense elements. You protect flowers in the middle of the screen by running back and forth to kill enemies. The game is wave-based, and after each wave, you can choose one of three upgrades or abilities. The game provides a health bar for you and the plants you’re protecting. There are clever power-ups, like enemies dropping fire or the flowers having protection or guns. The game randomizes everything every run, providing a unique experience each time.
The game is fully open-source, allowing you to see and tweak the game code. This could be a great opportunity to learn a thing or two about game development. The flower makes a noise to alert you when the last of the enemies is on screen, and a progress bar is shown at the bottom of the screen. The game features excellent enemy designs and attacks, with three different areas to unlock and fight in. A boss spawns on the last wave, adding an extra challenge.
The game has three difficulty levels, but you have to clear the previous one to unlock the next. Despite this, the game is not particularly difficult. At the end of each run, a breakdown shows who you killed, your score, and your time. There are local leaderboards to track your progress.
There are only a few resolution choices, and you have to click through them to change. The sound cuts off on the breakdown screen. There are only a handful of levels for each difficulty. The game lacks online leaderboards, and the local leaderboards don’t have name entries. Also, the Steam achievements didn’t pop up or make a sound.
Overall, it seems it’s a chilled fun, and satisfying little game.