Why Resident Evil Requiem is a Must-Play on Switch 2

Resident Evil Requiem Nintendo Switch 2 Review: Make no mistake about it, this game is stressful and can easily wear you out. One minute you are crouching through the shadows as Grace, terrified that a single noise will alert the thing hunting you, and the next you are Leon, parrying chainsaws and air-punching as you blow zombies away. It captures that classic survival horror tension where you never feel truly safe, even in a room you thought was secure.

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Resident Evil Requiem Nintendo Switch 2 Review: Specs & HUD

  • Download Size: 27.6GB.
  • Achievements: The game uses unlocks and challenges that work like achievements.
  • POV Options: First and third person views are available, and you can freely swap between them.
  • HUD & Guidance: Tutorial pop-ups trigger as you play, supported by a central help menu. Button prompts and interactive circles are clearly visible in the world.
  • Quick Access: The D-pad acts as a dedicated shortcut for weapons and items, which you can set up.
  • Navigation: The map uses colour-coded doors, so you know exactly which rooms you have and haven’t cleared. Once keys lose their use, they get automatically discarded.
  • Narrative Support: Loading screens from your save file feature a brief summary of the current story beats to keep you on track.
  • Item Management: Features a full 3D item viewer and central storage boxes that allow you to retrieve gear from any location. The inventory system itself is traditional and uses a Tetris-like grid system to help with placement.

Close-up of Grace looking worried in Resident Evil Requim created for Gert Lush Gaming.


Gameplay Review & Mechanics Breakdown

The balance between the two characters is fantastic. You play as Grace, an FBI agent, and Leon Kennedy, who some still call a rookie cop. The Grace sections are heavily horror-based, and I preferred them in the first-person view. The tension here is insanely good; you are always on edge because jump scares are littered around, and it doesn’t matter what perspective you use, it will get you. There are sequences where something is actively searching for you. Any noise you make can alert them to your position, which leads to some intense physics-based moments where you have to be hyper-aware of your surroundings. What I mean here is that things can fall off trolleys or be knocked off shelves, etc.

When the game switches to Leon, it becomes a high-octane action experience that favours the third-person view. This is full-on adrenaline and air-punching as you blow up zombies and throw tools like pipes or crowbars at their heads. The streamlined combat means you jump effortlessly between shooting and melee. Healing is now a quick action that requires no menu, letting you stay in the fight. A standout addition is the chainsaw parry; you can knock a chainsaw out of an enemy’s hands, and it will spin on the ground, where either you or an enemy can pick it up and use it. Honestly, the combat with Leon feels better than some dedicated fighting games.

Survival horror staples remain the backbone of the experience. You’ll find puzzles throughout, and the classic herb system is back for healing. The menu shows you exactly what combinations you can make for different variations. A new twist involves extracting blood from zombies or buckets to craft Hemolytic injectors for instant stealth kills. The sense of danger is on a whole new level because safe rooms are only safe if you remember to close the door. The things hunting you can actually smash the rooms up and change the layout, so you never feel truly protected. For the first time in a long time, I was never sure of what was going to happen; I found myself planning escape routes every time I entered a new room.

Police at a dark rainy accident scene in Resident Evil Requim created for Gert Lush Gaming.


Resident Evil Requiem Nintendo Switch 2 Review: Performance & Fidelity

  • Visuals: Beautiful, full 3D locations with highly detailed areas and awesome graphics.
  • Atmosphere: Masterful use of lighting, shadows, and torchlight in the darkness to build a tense, suffocating environment.
  • Cinematics: In-game cutscenes blend smoothly into gameplay, and character interactions can be skipped if you’re in a rush.
  • Audio: Excellent voice work throughout that keeps the stakes feeling high, and each character commands the screen, even the zombies nail it.
  • Details: Small touches like leaving bloody footprints for a while after walking through blood add to the immersion, steamed up windows, etc.
  • Interactivity: When zooming in or interacting with objects, you can move the camera around to spot hidden details.

Settings, Customisation & Control Details

  • Visual Toggles: Includes a brightness slider, HDR mode, colour space options, and motion blur settings.
  • Accessibility: Comprehensive presets for visual, auditory, motion sickness, and physical needs that explain exactly what settings are being adjusted.
  • Difficulty: Three tiers available: Casual, Classic, and a secondary “Classic” challenge mode.
  • Progression: In-game achievement system tracks challenges that reward you with CP (Challenge Points).
  • Bonuses: CP can be spent in the special content menu for new outfits, items, and rewards.
  • Connectivity: Optional link to RE.Net and full Amiibo support.
  • Input: Full Pro Controller support and a radial quick-select menu for weapons.

Tired Leon sits in his car as rain lashes the window in Resident Evil Requim for Gert Lush Gaming.


Related Gert Lush Gaming Reviews

Resident Evil Requiem Review

Jim Smale

Graphics
100%
Sound
100%
Accessibility
100%
Length
100%
Fun Factor
100%

Summary

Thrills & Highlights
The tension and danger associated with sneaking past or hiding from zombies is on a whole new level here. The balance between Grace and Leon is fantastic; you go from a high-stress horror sequence where you’re terrified of making a noise to an adrenaline-fueled action scene where you’re blowing heads off and parrying chainsaws. The new mechanics, like the Hemolytic injector for stealth and the way enemies can smash up your “safe” room,s keep you constantly on your toes.

Key Negatives:
The game is genuinely stressful, and it can wear you out after a long session. The inventory management is a bit of a pain, especially when you’re trying to pick up a new item with a full pack. It’s not always smooth, and sometimes you have to back out of everything just to grab one thing. Having to remember to manually click your completed challenges in the bonus menu to actually get your CP is a bit of a nuisance. Also, while the gore is impressive, there isn’t a way to turn it off or limit it, and the injector tool sometimes targets the wrong zombie.

Overall Verdict:
Resident Evil Requiem is a tense, satisfying survival horror that doesn’t let you breathe. The graphics on the Switch 2 are awesome, and the way the lighting and shadows create that heavy atmosphere is top-tier. Whether you’re solving puzzles with DNA strands or air-punching as Leon wipes out a horde, the game keeps you hooked. It’s stressful, it’s bloody, and for the first time in ages, I felt like a game actually kept me guessing about what was around the next corner.

Back of the Box Quotes
Capcom proves once again that they understand Nintendo hardware inside out. Requiem delivers slick performance, sharp visuals, and a brilliantly smooth survival‑horror ride on Switch 2.

100%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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