Review: Funk Of Titans
Funk of Titans is a thrilling and addictive game, simple and fun to play but hard to master. You will control Perseus, the son of Zeus and protector of the legendary holy music: the Funk. Run across the ancient greek mythology, risk your life jumping over crazy platforms, collect funk vinyls, beat enemies, wear epic costumes, ride the legendary Pegasus and smash the rap, the pop and the rock of the evil Musical Titans in fierce dance battles. Only one music can survive and the Funk is the music of the gods.
- Chunky HD graphics.
- Simple controls, So simple it can be played with just one hand!
- Gameplay is a fast paced platforms in a very endless runner theme. You have no control apart from jumping and swinging your weapon around (phrasing).
- Collect records and there is 100 in each level.
- Records are used as currency.
- Unlock new hats and weapons.
- Pegasus bonus level, Unlocked by collecting the item in the level. The bonus level is a simple stream level and you just press A rapidly to go up and release to go down. Collect records and avoid obstacles and the wall.
- Three heroic side missions always run along side the game. These vary from things like collect X amount of records or jump on X amount of enemies etc.
- Hidden rooms and routes to find.
- Kill enemies by jumping on them or hitting them with your weapon.
- Unofficial cameo and nods to famous characters. Storm troopers, Optimus Prime, Light sabres and many many more unlocks.
- Every level has 3 100% completion tasks. They are finish a level without dying, Collect all records and find the Pegasus bonus level.
- 1000 Gamerscore.
- Boss fights are QTE.
- Three worlds to unlock and play covering music from the Pop, Rap and Rock music.
- Can replay levels.
- Very playable.
- Fast loading times.
- Can get hit once before death.
- Decent voice over and soundtrack.
- No checkpoints forcing a game that requires skill.
- Small file size.
- Resolution isn’t right and doesn’t scan properly with no options to fix it. It’s not game breaking but does look a bit weird when only half your gamer tag shows up on screen.
- Very choppy frame rate with loads of slowdown instances.
- No leaderboards.
- Levels feel the same with the same enemies used world after world.
- Repetitive game play.
- All items are cosmetic bar like three which are used to open short cuts.
- Few hit detection issues.
- When you get hit, you get pushed back which can easily make you hit another obstacle and bosh game over!
In Summary, The game is actually a lot of fun in short bursts. It looks and sounds like a mobile game with all IAP unlocked. Thing is if you play it like a mobile game then your going to enjoy it more. Hammer it and you will notice the flaws, the lack of enemy characters etc. In short it plays like a mobile game and has some good ideas but never pushes past mobile gaming to a full game. Good start and I hope we see a new game with more variation and depth.