Triple Take Review (Steam)


Our Triple Take Review has us playing this fast 2D precision platformer where the stage evolves as you complete it! Run, wall jump, climb and swim through increasingly difficulty levels in vibrant colored worlds!

Triple Take Review Pros:

  • Decent black and white pixel art graphics.
  • 1.17GB Download size.
  • Steam achievements.
  • Full controller support.
  • Fast-paced platformer gameplay.
  • Gimmick is you play the same level 3 times and each run takes away blocks mixing the level up.
  • Collectible scroll on each level.
  • Tutorial signs as you play.
  • Simple one-button controls.
  • Cool little thing it does where it goes out of the game to tell the story by minimizing the game and opening pop-ups. (all safe) in fact, you have to navigate and move folders around your pc directory.
  • Instant respawn.
  • After finishing a level you get told completion time and lives lost and any story interactions in a rain-soaked platform.
  • Level select room.
  • Can replay levels.
  • The cute art style and character design.
  • Solid-level design.
  • Heavily reliant on reflexes.
  • The jump is a case of the longer you hold it down the higher you go and vice versa.
  • The color palette changes as you progress.
  • Big boss fights.
  • Starts to implement other genres like shmups.
  • It has an atmosphere like you are not really safe, it has you digging around your pc, it says your name without asking, and things like saying your exact file location strings.

Triple Take Review Cons:

  • No actual graphics settings.
  • All you can do settings-wise is change the volume and set the game to fullscreen or not.
  • Screen tearing happens a lot.
  • You can’t interact with tutorial signs using the stick and have to use the D-pad.
  • The prompts only mention keyboard controls.
  • Cannot rebind controls.
  • All the out-of-game sections require a mouse to get past.
  • Doesn’t have any accessibility options.
  • Only a dozen or so achievements.
  • No leaderboards.
  • Need to use the ESC key to actually turn the game off.
  • Really is a game that requires all I put methods.

Related Post: TriFox Review (Steam)

Triple Take

Official website.

Developer: Flyaway

Publisher: Bonus Stage Publishing

Store Links – 


  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 8/10
    Accessibility - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


Triple Take is a fun little spin on the platformer genre. It has a Gimmick that has you playing the same level 3 times but each run has blocks or obstacles that move or disappear. On top of that, you also get the “not used a lot” mechanic where you have to go out of the game and navigate your pc directory and move files in order to proceed. As I say that isn’t necessarily a new mechanic but it is an effective one even if it triggers a pang of anxiety where you think a game is hacking and stealing your bootleg Knightmare video files. The gameplay is solid with tight controls and level design but it doesn’t perform aswel as you would hope and this is because you get no settings! Looking back on my time it was a fun session but honestly, it felt like a series of gimmicks chucked together which is fine there never feels like there are any consequences for failing, but that said the way the game tries to reinvent itself constantly by adding in epic boss fights and clever genre implementations. Give Triple Take a few takes and you get a solid precision platformer.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!