Warhammer 40000: Rogue Trader Preview (Steam Beta)
For this Warhammer 40000: Rogue Trader Preview, we play a game that is Set in the Koronus Expanse, a little-charted and perilous region of space, this backwater sector is rife with opportunities for explorers and adventurers alike. As a Rogue Trader, you will traverse incredible distances in your giant voidship as you chart this cluster of planets.
Warhammer 40000: Rogue Trader Preview Pros:
- Decent graphics.
- 33.41GB download size.
- Graphics settings – display, display mode, resolution, lock mouse inside the window, camera shake effect, graphics preset, v-sync, frame rate, fsr mode, volumetric lighting and shadow quality, SSR, bloom, depth of field, footprints, anti-aliasing, hbao, film grain, and crowd quality.
- Accessibility options – Colourblind sliders, and font size slider.
- Safe zone setting.
- Display settings – gamma correction, brightness, and contrast sliders.
- Input settings – can rebind controls, enable the camera to follow characters, screen edge scrolling, enable scrolling beyond the game window, the speed of rotation of the camera with the mouse/keyboard, keyboard scrolling speed.
- Gameplay settings – Auto-save and set how many quick and auto-save slots to use, tooltip delay, tutorials, autopause and what it can do, auto end turn, and increase enemy and player animation speeds slider.
- CRPG gameplay.
- Two difficulties – normal and core.
- Three pre-generated characters to choose from or you can create a character.
- Extensive character creator – appearance (portrait/appearance/hair/tattoo/implants/voice), homeworld which affects stats (Death world/Void born/Hive world/Forge World sub skin implants/Forge world analytics implants/forge world locomotion implants/imperial world feudal/imperial world military traditions), Origin (Astral Militarum commander/commissar/Vagabond/ministorum priest/navy officer/noble/sanctioned psyker biomancer/sanctioned psyker diviner), triumph, Darkest hour, doctrines (fighter/leader/adept/marksman/assassin/vanguard/hunter), stats, and ship name.
- Beautiful art and portraits.
- Powerful soundtrack,
- Hover over text that helps explain menu options.
- Choice-driven interactions affect relationships and the story.
- A 3D world with full camera control.
- Interactive elements from doors to switches to loot chests.
- You are moving around the world by clicking the left mouse button.
- Fantastic world to explore.
- Animated tutorial pop-ups.
- Turn-based combat.
- In combat you have mp and ap, mp is movement points and ap is action points as to what you can and cannot use.
- The journal houses all the quests, rumors, and orders.
- Passive skill check system so in the background your characters skill/knowledge/abilities can affect what you can do in situations.
- Play how you want from the combat to conversation choices.
- Excellent animations and dismemberment.
- The cover is a must in the game. You can get partial and full cover from the environment or use a shield.
- Damage numbers pop on the screen.
- The menu/inventory system can be done by double-clicking an item or the traditional drag and drop.
- When moving you see a silhouette of yourself before committing to the action.
- Get temporary buffs from party members like positive effects which can raise your abilities for a short time.
- Actual skill checks show in dialogue.
- Party members can be moved around independently.
- A really good story that grabs you straight away.
- Zero rounds – this is where you cannot shoot but you can move so you can get in a good position.
- Gained exp shows up on the screen.
- Gamers of the genre will find the controls and basic flow very familiar.
- Hit chance and damage done show above a character before you perform the action.
- Companions (party members) earn exp and levels at the same rate as you even if they are not in the active party.
- Level-ups can be done manually or automatically.
- Inspect killed enemies to loot them.
- Handy comparison tables pop when hovering over items and gear.
- When there is a load of enemy bodies close together you loot them all at once.
- Voidmap unlocks new locations as you progress but you can go back and forth as you like.
- When you level up you pick a skill from the current doctrines skill tree and a state to upgrade.
- Psykers can analyze enemies so you can learn about weaknesses etc.
- Handy grid system for movement and ability casting.
- Everyone will have a different experience.
Warhammer 40000: Rogue Trader Preview Cons:
- It’s a beta but has no Steam achievements.
- Doesn’t support controllers.
- Not all the character creator fields are available like Triumph and Darkest Hour and ships.
- The performance is all over the place no matter what graphic settings get tweaked.
- Voice work is good but not used a whole lot.
- Your character uses his voice way too much with repetitive one-liners.
- A lack of a mini-map makes traveling around not as fun as it could be.
- The loading times are up and down but it loves hanging on 100 percent.
- The general moving around is not as smooth as it could be and a lot of it is to do with how the camera follows you.
- Parts of the walls don’t break down or go see-through when you are panning around or moving.
- A few times I found myself stumped on very basic tasks because everything is laid out in a way that says you already know what to do… When you actually do not.
- Parts of the skill trees were locked out.
- Lower graphic settings make a lot of things fuzzy.
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Warhammer 40000: Rogue Trader:
Developer: Owlcat Games
Publisher: Owlcat Games
Store Links –