World War Z Aftermath Review (Steam)



We are back for our World War Z: Aftermath Review, we are again taking on the horde in this co-op zombie shooter and the next evolution of the original hit World War Z that has now captivated over 15 million players. Fight off hordes of ravenous zombies in intense story episodes across new zombie-ravaged locations around the world.

World War Z: Aftermath

World War Z Aftermath Review Pros:

  • Decent graphics.
  • 62.13GB download size.
  • Steam achievements.
  • Graphics settings – graphics API (Vulkan/DX11), display mode, resolution, resolution scale slider, target display, v-sync, dynamic resolution scale, fidelity FX super-resolution 2.2, set FPS limit, and animation quality.
  • Advanced graphics settings – visual quality preset, details, anti-aliasing, post-processing, shadow quality, lighting quality, effects, quality, texture quality, and texture filtering.
  • Controller and mouse camera settings – Invert axis and sensitivity sliders.
  • Benchmark test option.
  • Zombie shooter gameplay.
  • Tutorial pop-ups as you play.
  • Daily and weekly challenges.
  • Five control layouts.
  • Motion blur intensity choice.
  • Two additional modes- campaign and multiplayer.
  • First-person view can be turned on and off.
  • New modes – challenge and horde mode.
  • The co-op campaign is online or offline and you can set up private or public online lobbies.
  • Five difficulties, normal, hard, very hard, and insane.
  • Seven episodes – New York, Jerusalem, Moscow, Tokyo, Marseille, Rome, and Kamchatka.
  • Quickplay option.
  • Horse mode XL – has three maps for Tokyo, Rome, and Arizona.
  • Plays like Left 4 Dead with improvements and additions.
  • Ten character classes – survivor, trapper, specialist, warfighter, phantom, demolished, striker, support, assassin, and shadow. Each have unique load outs and has its own exp levels.
  • Campaign locations and levels within them are available from the start so you can play in any order.
  • Gun customization-earn exp with each gun and buy unlocks like scopes, power, etc.
  • First and third-person views.
  • Multiplayer modes – Quick match, swarm, domination, King of the Hill, swarm deathmatch, scavenge raid, and vaccine hunt.
  • Party invites system.
  • End-of-level scorecard showing who did what and how many.
  • 27 weapons and 3 melee weapons.
  • Earn and unlock portrait frames.
  • Guns – 3 tiers and melee weapons.
  • Each location has four characters to choose from.
  • Impressive on-screen zombie count. We are talking about what looks like 100s.
  • Solo play is you and 3 bots.
  • Has a ping system for loot and location.
  • Load out primary, side, heavy, and equipment.
  • Find guns and ammo in the game.
  • Has set-piece encounters where you may have to hold an area down, you get prep time and then trigger it when ready.
  • Breaching charge – these are hidden in the levels and used to open bonus cargo crates.
  • The collection menu looks at all guns, locations, notes, and origin trailers for each character.
  • The base defense set pieces. Collect and deploy defensive weapons. You have a set preparation time.
  • Seriously intense.
  • You get to keep Exp on failed attempts.
  • End of level breakdown showing who headshot the most zombies or dealt the most damage.
  • Every class/character has its own skill tree.
  • The satisfying bar fills in terms of exp earned for each gun.
  • The Multiplayer is 4v4 and has random zombie attacks.
  • When teammates die they come back as a zombie.
  • The Story is told for each location and you can do them in any order.
  • Can replay levels.
  • Locations are big enough that you can explore them a bit and find loot.
  • Decent gun plays with each gun handling differently and overall has a tight responsive feel.
  • Swarm happens a lot and fills the screen with zombies. It takes their behavior from the film, they fall from buildings and form pyramids to scale walls.
  • On-screen objective markers.
  • Stealth is a legitimate tactic. Using melee or silenced weapons will stop zombies from attacking en mass.
  • Different zombie types like screamers that attract more zombies, lurkers that pin you, and gas zombies who umm gas you.
  • They have nailed how zombies react and attack.
  • Zombies are fast runners.
  • Tense atmosphere.
  • You get clear checkpoint-style parts where you can rest up and refill ammo, and grenades, and pick up and change weapons.
  • The handling of guns is improved and feels really good.
  • Bot characters will fast-travel to you if you go too far ahead.

World War Z: Aftermath

World War Z Aftermath Review Cons:

  • In-app purchases.
  • The controller doesn’t work until you go into the overlay and disable the steam input option.
  • Exp does not save when you get a disconnect.
  • Can’t pause even in solo offline.
  • Bots are not very good at all.
  • Lines are constantly getting repeated.
  • Doesn’t show what levels you have done.
  • The slowdown in places.
  • Have to be really precise for interactions to work.
  • Levels feel short.
  • Loading times can be very long, even more so when you add in matchmaking.
  • Can’t earn gun exp in online multiplayer.
  • 3rd person view can obstruct your view.
  • Afkers really ruin the game. More so due to how many group-up points are in a level.
  • Upgrades are slow and early on you can only have sights or power, not both.
  • Doesn’t have friendly fire but your pals will constantly shout out about it and it’s tied to achievement.

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World War Z: Aftermath

World War Z Aftermath:

Official website.

Developer: Saber Interactive 

Publisher: Saber Interactive 

Store Links –

Steam

 

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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