World War Z Aftermath Review (Steam)
We are back for our World War Z: Aftermath Review, we are again taking on the horde in this co-op zombie shooter and the next evolution of the original hit World War Z that has now captivated over 15 million players. Fight off hordes of ravenous zombies in intense story episodes across new zombie-ravaged locations around the world.

World War Z Aftermath Review Pros:
- Decent graphics.
- 62.13GB download size.
- Steam achievements.
- Graphics settings – graphics API (Vulkan/DX11), display mode, resolution, resolution scale slider, target display, v-sync, dynamic resolution scale, fidelity FX super-resolution 2.2, set FPS limit, and animation quality.
- Advanced graphics settings – visual quality preset, details, anti-aliasing, post-processing, shadow quality, lighting quality, effects, quality, texture quality, and texture filtering.
- Controller and mouse camera settings – Invert axis and sensitivity sliders.
- Benchmark test option.
- Zombie shooter gameplay.
- Tutorial pop-ups as you play.
- Daily and weekly challenges.
- Five control layouts.
- Motion blur intensity choice.
- Two additional modes- campaign and multiplayer.
- First-person view can be turned on and off.
- New modes – challenge and horde mode.
- The co-op campaign is online or offline and you can set up private or public online lobbies.
- Five difficulties, normal, hard, very hard, and insane.
- Seven episodes – New York, Jerusalem, Moscow, Tokyo, Marseille, Rome, and Kamchatka.
- Quickplay option.
- Horse mode XL – has three maps for Tokyo, Rome, and Arizona.
- Plays like Left 4 Dead with improvements and additions.
- Ten character classes – survivor, trapper, specialist, warfighter, phantom, demolished, striker, support, assassin, and shadow. Each have unique load outs and has its own exp levels.
- Campaign locations and levels within them are available from the start so you can play in any order.
- Gun customization-earn exp with each gun and buy unlocks like scopes, power, etc.
- First and third-person views.
- Multiplayer modes – Quick match, swarm, domination, King of the Hill, swarm deathmatch, scavenge raid, and vaccine hunt.
- Party invites system.
- End-of-level scorecard showing who did what and how many.
- 27 weapons and 3 melee weapons.
- Earn and unlock portrait frames.
- Guns – 3 tiers and melee weapons.
- Each location has four characters to choose from.
- Impressive on-screen zombie count. We are talking about what looks like 100s.
- Solo play is you and 3 bots.
- Has a ping system for loot and location.
- Load out primary, side, heavy, and equipment.
- Find guns and ammo in the game.
- Has set-piece encounters where you may have to hold an area down, you get prep time and then trigger it when ready.
- Breaching charge – these are hidden in the levels and used to open bonus cargo crates.
- The collection menu looks at all guns, locations, notes, and origin trailers for each character.
- The base defense set pieces. Collect and deploy defensive weapons. You have a set preparation time.
- Seriously intense.
- You get to keep Exp on failed attempts.
- End of level breakdown showing who headshot the most zombies or dealt the most damage.
- Every class/character has its own skill tree.
- The satisfying bar fills in terms of exp earned for each gun.
- The Multiplayer is 4v4 and has random zombie attacks.
- When teammates die they come back as a zombie.
- The Story is told for each location and you can do them in any order.
- Can replay levels.
- Locations are big enough that you can explore them a bit and find loot.
- Decent gun plays with each gun handling differently and overall has a tight responsive feel.
- Swarm happens a lot and fills the screen with zombies. It takes their behavior from the film, they fall from buildings and form pyramids to scale walls.
- On-screen objective markers.
- Stealth is a legitimate tactic. Using melee or silenced weapons will stop zombies from attacking en mass.
- Different zombie types like screamers that attract more zombies, lurkers that pin you, and gas zombies who umm gas you.
- They have nailed how zombies react and attack.
- Zombies are fast runners.
- Tense atmosphere.
- You get clear checkpoint-style parts where you can rest up and refill ammo, and grenades, and pick up and change weapons.
- The handling of guns is improved and feels really good.
- Bot characters will fast-travel to you if you go too far ahead.

World War Z Aftermath Review Cons:
- In-app purchases.
- The controller doesn’t work until you go into the overlay and disable the steam input option.
- Exp does not save when you get a disconnect.
- Can’t pause even in solo offline.
- Bots are not very good at all.
- Lines are constantly getting repeated.
- Doesn’t show what levels you have done.
- The slowdown in places.
- Have to be really precise for interactions to work.
- Levels feel short.
- Loading times can be very long, even more so when you add in matchmaking.
- Can’t earn gun exp in online multiplayer.
- 3rd person view can obstruct your view.
- Afkers really ruin the game. More so due to how many group-up points are in a level.
- Upgrades are slow and early on you can only have sights or power, not both.
- Doesn’t have friendly fire but your pals will constantly shout out about it and it’s tied to achievement.
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World War Z Aftermath:
Developer: Saber Interactive
Publisher: Saber Interactive
Store Links –
