Tyrant’s Realm Review (Steam)

Tyrant’s Realm Review, Embark on a roguelite adventure that pays tribute to the golden era of gaming—specifically, the nostalgic visuals and gameplay reminiscent of the PS1. For generations, your family has fought relentlessly to end the reign of the Tyrant, an ancient being who seeks absolute power and knowledge. The journey will push you to your limits, as each run through the ever-changing realms brings new challenges and opportunities. The world is a brutal, decaying shadow of what it once was, with fallen cities and lost empires turned into treacherous landscapes.

Tyrant’s Realm Review Pros:

  • Decent graphics.
  • 989.96MB Download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – resolution, quality preset, screen mode, vertex snap (creates 3D wobble effects), pixelation, box TV mode (16:9 and 4:3 aspect ratio) and CRT filter.
  • Handy auto lock on game option.
  • Controller settings – Invert axis and sensitivity sliders, set the button icons to Xbox or Playstation, and set vibration.
  • 3 save slots that show play time, difficulty, blueprints, and run number.
  • In-game cutscenes and interactions.
  • Action roguelike gameplay.
  • Opening tutorial section with video pop-ups.
  • Stamina-based system for attacks, blocking, rolling, and running.
  • The game timer shows all the time.
  • A full 3D game world with 360-degree camera control.
  • The execution bar fills up as you hit and kill enemies. Once full you can do gruesome execution kills on stunned enemies.
  • Skull altars will have a choose one of two random power-ups or buffs that last that life. Buffs and abilities belong to different Rune types like wrath or humility.
  • Breakable barrels that can house coins randomly.
  • When finding new gear you get a compare items pop up with green and red text to denote good or bad, then you can swap out items as you don’t carry items around.
  • Loot chests to find.
  • The game runs at a good speed.
  • Souls like in its combat, have to learn patterns and initiate counters.
  • Collect blueprints from enemies and trade them in at merchants.
  • Gear can have their own attacks and abilities with each one having its own cool-down bar.
  • Use coins at merchants to buy weapons and gear from your blueprints and then equip them.
  • Refill flask stations will replenish your health and top your flask usage back up.
  • Gear can have its own unique buffs and passives.
  • Slow down to indicate a perfect dodge roll leaving the enemy open.
  • Satisfying explosion of loot and coins from killed enemies.
  • The map uncovers as you move around.
  • You can pause the game.
  • It’s possible to lock onto enemies and roll around them and get the upper hand.
  • The minimap shows items discovered and points of interest.
  • The archive is a book you can read and it shows kill counts for encountered enemies and info on found items and weapons.
  • The world map lets you jump between unlocked areas.
  • There is a merchant’s lounge that houses the shop, archive, and world map. The game timer is also paused when in the lounge.
  • Great looking locations and areas.
  • Buy shortcuts for new runs like random starting weapons, armor, and shield, and increase flask usage. You don’t have to have the exact money for it and can put available cash into it like a bank.
  • It’s a ton of fun.
  • I like how the game plays as a retro-modern Souls-like.
  • Merchants Lounge also doubles up as a place where you have to clear out all your coins and put them into unlocks and shortcuts.
  • Big boss encounters.
  • As you progress you will get opportunities to choose your route and go back to the lounge and go a different route.
  • Equipment has colors attached to them which is a bit like rarity levels but Altar buffs are color-coded and show what it affects.
  • Areas are big enough to contain secrets, alternate routes, and exploration.
  • It has the vibe of a Dark Souls and Dead Cells crossover what with how blueprints work, the combat, map structure, run-based, etc.

Tyrant’s Realm Review Cons:

  • Not all the prompts show controller icons and revert to mouse and keyboard prompts.
  • Judging parties is really tricky more to the camera angle and closeness of characters.
  • The pickup radius is small and you always end up leaving coins behind.
  • I’m not always confident about what I’m selecting at altars.
  • Areas and placements need a lot of randomization to keep it fresh and feel new each run.
  • Tight spaces are hard to fight in as the walls get in the way.
  • You cannot compare stats on a blueprint with your equipment so you can end up wasting coins on inferior items and gear.
  • The combat is not as smooth as I personally would like, there is a delay between hitting and blocking making for frustrating encounters.
  • You need to play a fair chunk before you are happy with new runs, I say this as you have to replay the opening prison over and over until then, and it is tedious and repetitive.
  • There is a large amount of grind.

Related Post: FOUNTAINS Review (Steam)

Tyrant’s Realm:

Official website.

Developer: Team Tyrant

Publisher: Skystone Games

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!