Warden’s Will Review (Steam)

Warden’s Will Review, Warden’s Will is a fast-paced movement shooter roguelite, playable solo or in up-to 3-player co-op. Choose your Warden, master unique movements and abilities, and overpower hordes of robots in intense battles. Fly, dash, smash, and turn bullet-hell into bullet-heaven! The multiverse is trapped in a relentless time loop, and only a Warden can break it. The Warden’s Will is not to just survive, the Warden’s Will is to dominate! Brace for chaos. Unleash destruction. Dominate the corruption.

Warden’s Will Review Pros:

  • Awesome cel-shaded graphics.
  • 1.25GB download size.
  • Steam achievements.
  • Controller support.
  • Graphics settings – window mode, resolution, UI scale, auto set quality, quality presets, anti-aliasing, shading quality, textures, View distance, textures, effects, post-processing, v-sync, frame rate limit for on battery, menu, background, and overall.
  • Colorblind support.
  • Controller settings – Invert axis and sensitivity sliders, remap controls, enable auto-aim camera, camera stickiness, and deadzone sliders.
  • Opening amazing Saturday morning cartoon-style intro.
  • Two ways to play – online and offline.
  • Action shooter roguelike gameplay.
  • Tutorial pop-ups in places when needed.
  • Third-person perspective.
  • A fully 3D game world with 360-degree camera control.
  • The opening area is an empty sandbox with a load of items, weapons, etc so you can mess around and try out everything.
  • You play as a warden and there are many warden choices each offering unique movement and combat skills.
  • Every weapon has two types of attacks.
  • The game moves at a smooth fast pace.
  • I love the art style and movement of the characters and even the game world.
  • A multiplayer beacon for sending and joining invites.
  • The game has you needing to find three transmitters and uploading data to them to find the breach which allows you to move on.
  • When at a transmitter you have to fight off and take out enemies to acquire data.
  • Crystals – shoot them to gain a timed buff with blue giving shields, green restoring health, red increasing damage, and yellow giving max energy for a time.
  • Find and open chests.
  • Damage numbers pop off as you hit enemies.
  • Massive open areas to explore.
  • Abilities are attached to a button and have cooldowns, luckily the hid is easy to read and minimal.
  • All firing weapons use energy and will need a car as holding the fire button down will cause them to overheat and jam for a short time.
  • An end-of-run breakdown showing kills, damage taken, time, enemies killed, etc.
  • Every run is randomized from the locations to the enemies and objectives placement.
  • Bright vibrant colors everywhere.
  • Earn unique currency to permanently unlock new weapons, augment, abilities, and wardens.
  • You can pause the game in a single-player.
  • The game comes alive in multiplayer.
  • Excellent enemy designs and attacks.
  • Once you get to the stage where you have the better wardens and guns the game is really good but man does it take a long time.

Warden’s Will Review Cons:

  • Couldn’t see any way to join or open up my lobby to random.
  • The music does not suit the game, it’s way too chilled and basic, from the sleepy tunes of the sandbox to the more mellow songs in the game.
  • The movement takes some getting used to, the dodging isn’t as smooth as you would like.
  • I found it to be a harrowing opening hour or so as I tried to learn the weapons, take in the world, and do well in combat.
  • It feels like a game that gets a lot better over time but it has a long in ramp.
  • Enemy density is up and down with it being low numbers and making the world feel empty with too many enemies and you can’t breathe.
  • The shooting doesn’t feel that good.
  • Had so many runs where I just didn’t feel like I got rewarded for my time.

Related Post: Tap Wizard 2 Review (Xbox Series S)

Warden’s Will:

Official website.

Developer: ELYZIO

Publisher: ELYZIO

Store Links –

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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